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esphome-lsm6ds/esphome/components/router/speaker/router_speaker.h
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3.2 KiB
C++

#pragma once
#ifdef USE_ESP32
#include "esphome/components/speaker/speaker.h"
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include <freertos/FreeRTOS.h>
#include <atomic>
namespace esphome::router {
class Router : public Component, public speaker::Speaker {
public:
float get_setup_priority() const override { return setup_priority::DATA; }
void setup() override;
void loop() override;
void dump_config() override;
size_t play(const uint8_t *data, size_t length) override { return this->play(data, length, 0); }
size_t play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) override;
void start() override;
void stop() override;
void finish() override;
bool has_buffered_data() const override;
void set_pause_state(bool pause_state) override;
bool get_pause_state() const override { return this->cached_pause_; }
void set_volume(float volume) override;
float get_volume() override { return this->volume_; }
void set_mute_state(bool mute_state) override;
bool get_mute_state() override { return this->mute_state_; }
// Allocate the output list to its final size. Must be called before add_output().
void set_output_count(size_t count) { this->outputs_.init(count); }
void add_output(speaker::Speaker *spk) { this->outputs_.push_back(spk); }
/// Switch the active output to the given speaker. Must be one of the configured outputs.
/// Returns false if `target` is not in the output list.
bool switch_to_output(speaker::Speaker *target);
// Always valid: active_output_idx_ stays within [0, outputs_.size()) and at least
// two outputs are required (validated in Python), so this never returns null.
speaker::Speaker *get_active_output() const {
return this->outputs_[this->active_output_idx_.load(std::memory_order_relaxed)];
}
protected:
// Frames written to the active output but not yet played: incremented in play() and decremented
// (clamped at zero) by the active output's audio_output_callback. Mirrors mixer_speaker's
// frames_in_pipeline_.
std::atomic<uint32_t> frames_in_pipeline_{0};
bool cached_pause_{false};
void apply_cached_state_to_active_();
// Index of the previously-active output we're waiting on to fully stop before
// starting the new one. -1 means no pending start. Set by switch_to_output()
// when switching mid-playback; cleared by loop() once the old output reports
// is_stopped(). Required because shared-bus drivers (e.g. two i2s_audio
// speakers on one i2s_bus) reject start() until the previous user releases.
std::atomic<int8_t> pending_start_prev_idx_{-1};
private:
FixedVector<speaker::Speaker *> outputs_;
// Index into outputs_, always within [0, outputs_.size()). Defaults to the first
// configured output; updated by switch_to_output().
std::atomic<int8_t> active_output_idx_{0};
};
template<typename... Ts> class SwitchOutputAction : public Action<Ts...> {
public:
explicit SwitchOutputAction(Router *parent) : parent_(parent) {}
TEMPLATABLE_VALUE(speaker::Speaker *, target)
void play(const Ts &...x) override { this->parent_->switch_to_output(this->target_.value(x...)); }
protected:
Router *parent_;
};
} // namespace esphome::router
#endif // USE_ESP32