Files
esphome-lsm6ds/esphome/components/esp32/crash_handler.h
T

25 lines
713 B
C++

#pragma once
#ifdef USE_ESP32_CRASH_HANDLER
namespace esphome::esp32 {
/// Read and validate crash data from NOINIT memory.
/// Does not clear the magic marker — call crash_handler_clear() after
/// the data has been delivered to an API client so it survives OTA rollback reboots.
void crash_handler_read_and_clear();
/// Log crash data if a crash was detected on previous boot.
void crash_handler_log();
/// Clear the magic marker and mark crash data as consumed.
/// Call after the data has been delivered to an API client.
void crash_handler_clear();
/// Returns true if crash data was found this boot.
bool crash_handler_has_data();
} // namespace esphome::esp32
#endif // USE_ESP32_CRASH_HANDLER