[router] Add a router speaker component to runtime choose output speaker (#16592)
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@@ -417,6 +417,7 @@ esphome/components/restart/* @esphome/core
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esphome/components/rf_bridge/* @jesserockz
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esphome/components/rf_bridge/* @jesserockz
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esphome/components/rgbct/* @jesserockz
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esphome/components/rgbct/* @jesserockz
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esphome/components/ring_buffer/* @kahrendt
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esphome/components/ring_buffer/* @kahrendt
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esphome/components/router/speaker/* @kahrendt
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esphome/components/rp2040/* @jesserockz
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esphome/components/rp2040/* @jesserockz
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esphome/components/rp2040_ble/* @bdraco
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esphome/components/rp2040_ble/* @bdraco
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esphome/components/rp2040_pio_led_strip/* @Papa-DMan
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esphome/components/rp2040_pio_led_strip/* @Papa-DMan
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Whitespace-only changes.
@@ -0,0 +1,123 @@
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from esphome import automation, core
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import esphome.codegen as cg
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from esphome.components import audio, speaker
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import esphome.config_validation as cv
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from esphome.const import (
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CONF_BITS_PER_SAMPLE,
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CONF_ID,
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CONF_NUM_CHANNELS,
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CONF_OUTPUT_SPEAKER,
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CONF_SAMPLE_RATE,
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)
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from esphome.core import ID
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from esphome.cpp_generator import MockObj
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from esphome.types import ConfigType, TemplateArgsType
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CODEOWNERS = ["@kahrendt"]
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CONF_OUTPUT_SPEAKERS = "output_speakers"
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CONF_TARGET_SPEAKER = "target_speaker"
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router_ns = cg.esphome_ns.namespace("router")
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Router = router_ns.class_("Router", cg.Component, speaker.Speaker)
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SwitchOutputAction = router_ns.class_("SwitchOutputAction", automation.Action)
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SpeakerPtr = speaker.Speaker.operator("ptr")
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def _set_stream_limits(config: ConfigType) -> ConfigType:
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# Lock the router's stream limits to the user-declared format. Limits are set
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# at CONFIG_SCHEMA time so they're visible to other components' FINAL_VALIDATE
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# (which has no guaranteed ordering vs. ours).
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audio.set_stream_limits(
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min_bits_per_sample=config[CONF_BITS_PER_SAMPLE],
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max_bits_per_sample=config[CONF_BITS_PER_SAMPLE],
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min_channels=config[CONF_NUM_CHANNELS],
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max_channels=config[CONF_NUM_CHANNELS],
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min_sample_rate=config[CONF_SAMPLE_RATE],
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max_sample_rate=config[CONF_SAMPLE_RATE],
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)(config)
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return config
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CONFIG_SCHEMA = cv.All(
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cv.Schema(
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{
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cv.GenerateID(): cv.declare_id(Router),
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cv.Required(CONF_OUTPUT_SPEAKERS): cv.All(
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cv.ensure_list(cv.use_id(speaker.Speaker)),
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cv.Length(min=2, max=8),
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),
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# All outputs must agree on a single format so the producer can keep
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# streaming through a switch without reconfiguring. These are required
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# rather than inherited because downstream components (e.g. mixer)
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# read them from the router's declaration during FINAL_VALIDATE,
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# which can't depend on our FINAL_VALIDATE running first.
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cv.Required(CONF_BITS_PER_SAMPLE): cv.int_range(8, 32),
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cv.Required(CONF_NUM_CHANNELS): cv.int_range(1, 2),
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cv.Required(CONF_SAMPLE_RATE): cv.int_range(8000, 96000),
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}
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).extend(cv.COMPONENT_SCHEMA),
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cv.only_on_esp32,
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_set_stream_limits,
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)
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def _final_validate(config: ConfigType) -> ConfigType:
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# Validate every configured output speaker can accept the router's format.
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# Switching to an output that can't reproduce the format the producer is
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# already sending would otherwise fail silently at runtime.
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for spk_id in config[CONF_OUTPUT_SPEAKERS]:
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proxy = {**config, CONF_OUTPUT_SPEAKER: spk_id}
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audio.final_validate_audio_schema(
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"router",
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audio_device=CONF_OUTPUT_SPEAKER,
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bits_per_sample=config[CONF_BITS_PER_SAMPLE],
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channels=config[CONF_NUM_CHANNELS],
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sample_rate=config[CONF_SAMPLE_RATE],
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)(proxy)
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return config
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FINAL_VALIDATE_SCHEMA = _final_validate
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async def to_code(config: ConfigType) -> None:
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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# The first configured output is the default active output on boot.
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speakers = config[CONF_OUTPUT_SPEAKERS]
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cg.add(var.set_output_count(len(speakers)))
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for spk_id in speakers:
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spk = await cg.get_variable(spk_id)
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cg.add(var.add_output(spk))
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@automation.register_action(
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"router.speaker.switch_output",
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SwitchOutputAction,
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cv.Schema(
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{
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cv.GenerateID(CONF_ID): cv.use_id(Router),
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cv.Required(CONF_TARGET_SPEAKER): cv.templatable(
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cv.use_id(speaker.Speaker)
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),
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}
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),
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synchronous=True,
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)
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async def switch_output_to_code(
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config: ConfigType,
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action_id: ID,
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template_arg: cg.TemplateArguments,
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args: TemplateArgsType,
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) -> MockObj:
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parent = await cg.get_variable(config[CONF_ID])
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var = cg.new_Pvariable(action_id, template_arg, parent)
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target = config[CONF_TARGET_SPEAKER]
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if not isinstance(target, core.Lambda):
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target = await cg.get_variable(target)
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template_ = await cg.templatable(target, args, SpeakerPtr)
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cg.add(var.set_target(template_))
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return var
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@@ -0,0 +1,236 @@
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#include "router_speaker.h"
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#ifdef USE_ESP32
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#include "esphome/core/log.h"
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#include "esp_timer.h"
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#include <algorithm>
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namespace esphome::router {
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static const char *const TAG = "router.speaker";
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static inline uint32_t atomic_subtract_clamped(std::atomic<uint32_t> &var, uint32_t amount) {
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uint32_t current = var.load(std::memory_order_acquire);
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uint32_t subtracted = 0;
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if (current > 0) {
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uint32_t new_value;
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do {
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subtracted = std::min(amount, current);
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new_value = current - subtracted;
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} while (!var.compare_exchange_weak(current, new_value, std::memory_order_release, std::memory_order_acquire));
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}
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return subtracted;
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}
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void Router::setup() {
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// Register a callback on every configured output. Each lambda captures its own
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// index and only forwards when that output is the active one. This is required
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// because CallbackManager has no remove() API.
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for (size_t i = 0; i < this->outputs_.size(); i++) {
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this->outputs_[i]->add_audio_output_callback([this, i](uint32_t frames, int64_t timestamp_us) {
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// Always suppress the draining previous output during a switch, even if it's
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// also the reselected active output (switching back to the bus holder).
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// loop() fires one synthetic credit for its in-flight frames instead.
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if (this->pending_start_prev_idx_.load(std::memory_order_relaxed) == static_cast<int8_t>(i)) {
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return;
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}
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if (this->active_output_idx_.load(std::memory_order_relaxed) != static_cast<int8_t>(i)) {
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return;
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}
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atomic_subtract_clamped(this->frames_in_pipeline_, frames);
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this->audio_output_callback_.call(frames, timestamp_us);
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});
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}
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}
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void Router::loop() {
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speaker::Speaker *active = this->get_active_output();
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// Mid-switch: the new output's start() is deferred until the previous output
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// fully releases shared hardware (e.g. a single i2s_audio bus driving two
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// speakers). Starting earlier produces "Parent bus is busy" retries. The
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// synthetic-credit callback is also deferred until prev is fully stopped, so
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// that once its task has drained no natural callbacks can race ours.
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const int8_t pending_prev_idx = this->pending_start_prev_idx_.load(std::memory_order_relaxed);
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if (pending_prev_idx >= 0) {
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speaker::Speaker *prev = this->outputs_[pending_prev_idx];
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if (prev->is_stopped()) {
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this->pending_start_prev_idx_.store(-1, std::memory_order_relaxed);
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// Credit any frames left in prev's ring buffer / DMA so producer frame
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// accounting (SpeakerSourceMediaPlayer pending_frames, sendspin/AEC
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// clocks) clears cleanly. The leftover audio is intentionally dropped and
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// the producer is told it played "now", giving a clean discontinuity that
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// keeps frame accounting consistent across the switch.
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const uint32_t in_flight = this->frames_in_pipeline_.exchange(0, std::memory_order_acq_rel);
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if (in_flight > 0) {
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this->audio_output_callback_.call(in_flight, esp_timer_get_time());
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}
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this->apply_cached_state_to_active_();
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this->state_ = speaker::STATE_STARTING;
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active->start();
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}
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return;
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}
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// Mirror the active output's running/stopped state into our own state_ so that
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// is_running() / is_stopped() stay accurate from the producer's perspective.
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// Also catch the active output self-stopping (e.g. i2s_audio silence timeout):
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// without this, our state_ would stay RUNNING forever and the next play() would
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// skip start(). The output retains its own volume/mute across a restart (and we
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// forward those live regardless), but stream info arrives via the non-virtual
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// set_audio_stream_info() and never reaches the output on its own; if the format
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// changed while stopped, only start()'s apply_cached_state_to_active_() pushes it
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// down before the output's play()-side auto-start locks in the stale format.
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if (active->is_stopped()) {
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this->state_ = speaker::STATE_STOPPED;
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} else if (this->state_ == speaker::STATE_STARTING && active->is_running()) {
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this->state_ = speaker::STATE_RUNNING;
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}
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}
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void Router::dump_config() {
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ESP_LOGCONFIG(TAG,
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"Router Speaker:\n"
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" Outputs: %u",
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static_cast<unsigned>(this->outputs_.size()));
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}
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size_t Router::play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) {
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speaker::Speaker *active = this->get_active_output();
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// Drop frames during a mid-switch until the old output releases shared hardware;
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// forwarding now would trigger the new output's play()-side auto-start while
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// the bus is still busy.
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if (this->pending_start_prev_idx_.load(std::memory_order_relaxed) >= 0) {
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vTaskDelay(ticks_to_wait);
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return 0;
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}
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// Producers (e.g. mixer) set stream info on us and then drive play() from a
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// task without ever calling our start(). i2s_audio's play() auto-starts the
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// underlying driver, so we must push our cached stream info to the active
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// output before that auto-start, or it locks to its default (16k mono).
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if (this->state_ == speaker::STATE_STOPPED) {
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this->start();
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vTaskDelay(ticks_to_wait);
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ticks_to_wait = 0;
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}
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size_t written = active->play(data, length, ticks_to_wait);
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if (written > 0) {
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const uint32_t frames = this->audio_stream_info_.bytes_to_frames(written);
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this->frames_in_pipeline_.fetch_add(frames, std::memory_order_release);
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}
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return written;
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}
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void Router::start() {
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this->frames_in_pipeline_.store(0, std::memory_order_release);
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this->apply_cached_state_to_active_();
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this->state_ = speaker::STATE_STARTING;
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this->get_active_output()->start();
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}
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void Router::stop() {
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// Cancel any pending mid-switch start; the producer wants us stopped.
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this->pending_start_prev_idx_.store(-1, std::memory_order_relaxed);
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this->state_ = speaker::STATE_STOPPING;
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this->get_active_output()->stop();
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}
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void Router::finish() {
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this->pending_start_prev_idx_.store(-1, std::memory_order_relaxed);
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this->state_ = speaker::STATE_STOPPING;
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this->get_active_output()->finish();
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}
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bool Router::has_buffered_data() const { return this->get_active_output()->has_buffered_data(); }
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void Router::set_pause_state(bool pause_state) {
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this->cached_pause_ = pause_state;
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this->get_active_output()->set_pause_state(pause_state);
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}
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void Router::set_volume(float volume) {
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this->volume_ = volume;
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this->get_active_output()->set_volume(volume);
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}
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void Router::set_mute_state(bool mute_state) {
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this->mute_state_ = mute_state;
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this->get_active_output()->set_mute_state(mute_state);
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}
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bool Router::switch_to_output(speaker::Speaker *target) {
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if (target == nullptr) {
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return false;
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}
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int8_t new_idx = -1;
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for (size_t i = 0; i < this->outputs_.size(); i++) {
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if (this->outputs_[i] == target) {
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new_idx = static_cast<int8_t>(i);
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break;
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}
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}
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if (new_idx < 0) {
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ESP_LOGW(TAG, "Switch target is not a configured output");
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return false;
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}
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if (new_idx == this->active_output_idx_.load(std::memory_order_relaxed)) {
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return true;
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}
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// A switch is already in flight: pending_start_prev_idx_ is still releasing the
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// shared bus and the current active output's start() is still deferred (it never
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// started). Just redirect which output we start once the bus frees. Leave the bus
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// holder (pending_start_prev_idx_), the in-flight frame counter (loop() still owes one
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// synthetic credit for the bus holder's in-flight frames), and state_ alone, and
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// don't stop the current active output, which never started.
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if (this->pending_start_prev_idx_.load(std::memory_order_relaxed) >= 0) {
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this->active_output_idx_.store(new_idx, std::memory_order_relaxed);
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return true;
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}
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const bool was_active = (this->state_ == speaker::STATE_STARTING || this->state_ == speaker::STATE_RUNNING);
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const int8_t old_idx = this->active_output_idx_.load(std::memory_order_relaxed);
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if (was_active) {
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this->outputs_[old_idx]->stop();
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}
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this->active_output_idx_.store(new_idx, std::memory_order_relaxed);
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if (was_active) {
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// Defer start and the synthetic-credit callback until the old output's
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// task is fully stopped; loop() handles both. Firing the synthetic credit
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// here would race the old task's still-in-flight natural callbacks,
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// dispatching audio_output_callback_ concurrently from two threads, which
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||||||
|
// some consumers (e.g. sendspin's progress sync) aren't reentrant-safe for.
|
||||||
|
// STATE_STOPPING keeps producers from observing a transient stopped state
|
||||||
|
// and lets our play() short-circuit so the new output's play() doesn't
|
||||||
|
// auto-start it while the shared bus is still being released.
|
||||||
|
this->state_ = speaker::STATE_STOPPING;
|
||||||
|
this->pending_start_prev_idx_.store(old_idx, std::memory_order_relaxed);
|
||||||
|
} else {
|
||||||
|
this->frames_in_pipeline_.store(0, std::memory_order_release);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Router::apply_cached_state_to_active_() {
|
||||||
|
speaker::Speaker *active = this->get_active_output();
|
||||||
|
active->set_audio_stream_info(this->audio_stream_info_);
|
||||||
|
active->set_volume(this->volume_);
|
||||||
|
active->set_mute_state(this->mute_state_);
|
||||||
|
active->set_pause_state(this->cached_pause_);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace esphome::router
|
||||||
|
|
||||||
|
#endif // USE_ESP32
|
||||||
@@ -0,0 +1,92 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifdef USE_ESP32
|
||||||
|
|
||||||
|
#include "esphome/components/speaker/speaker.h"
|
||||||
|
#include "esphome/core/automation.h"
|
||||||
|
#include "esphome/core/component.h"
|
||||||
|
#include "esphome/core/helpers.h"
|
||||||
|
|
||||||
|
#include <freertos/FreeRTOS.h>
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
|
|
||||||
|
namespace esphome::router {
|
||||||
|
|
||||||
|
class Router : public Component, public speaker::Speaker {
|
||||||
|
public:
|
||||||
|
float get_setup_priority() const override { return setup_priority::DATA; }
|
||||||
|
|
||||||
|
void setup() override;
|
||||||
|
void loop() override;
|
||||||
|
void dump_config() override;
|
||||||
|
|
||||||
|
size_t play(const uint8_t *data, size_t length) override { return this->play(data, length, 0); }
|
||||||
|
size_t play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) override;
|
||||||
|
|
||||||
|
void start() override;
|
||||||
|
void stop() override;
|
||||||
|
void finish() override;
|
||||||
|
|
||||||
|
bool has_buffered_data() const override;
|
||||||
|
|
||||||
|
void set_pause_state(bool pause_state) override;
|
||||||
|
bool get_pause_state() const override { return this->cached_pause_; }
|
||||||
|
|
||||||
|
void set_volume(float volume) override;
|
||||||
|
float get_volume() override { return this->volume_; }
|
||||||
|
|
||||||
|
void set_mute_state(bool mute_state) override;
|
||||||
|
bool get_mute_state() override { return this->mute_state_; }
|
||||||
|
|
||||||
|
// Allocate the output list to its final size. Must be called before add_output().
|
||||||
|
void set_output_count(size_t count) { this->outputs_.init(count); }
|
||||||
|
void add_output(speaker::Speaker *spk) { this->outputs_.push_back(spk); }
|
||||||
|
|
||||||
|
/// Switch the active output to the given speaker. Must be one of the configured outputs.
|
||||||
|
/// Returns false if `target` is not in the output list.
|
||||||
|
bool switch_to_output(speaker::Speaker *target);
|
||||||
|
|
||||||
|
// Always valid: active_output_idx_ stays within [0, outputs_.size()) and at least
|
||||||
|
// two outputs are required (validated in Python), so this never returns null.
|
||||||
|
speaker::Speaker *get_active_output() const {
|
||||||
|
return this->outputs_[this->active_output_idx_.load(std::memory_order_relaxed)];
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// Frames written to the active output but not yet played: incremented in play() and decremented
|
||||||
|
// (clamped at zero) by the active output's audio_output_callback. Mirrors mixer_speaker's
|
||||||
|
// frames_in_pipeline_.
|
||||||
|
std::atomic<uint32_t> frames_in_pipeline_{0};
|
||||||
|
|
||||||
|
bool cached_pause_{false};
|
||||||
|
|
||||||
|
void apply_cached_state_to_active_();
|
||||||
|
|
||||||
|
// Index of the previously-active output we're waiting on to fully stop before
|
||||||
|
// starting the new one. -1 means no pending start. Set by switch_to_output()
|
||||||
|
// when switching mid-playback; cleared by loop() once the old output reports
|
||||||
|
// is_stopped(). Required because shared-bus drivers (e.g. two i2s_audio
|
||||||
|
// speakers on one i2s_bus) reject start() until the previous user releases.
|
||||||
|
std::atomic<int8_t> pending_start_prev_idx_{-1};
|
||||||
|
|
||||||
|
private:
|
||||||
|
FixedVector<speaker::Speaker *> outputs_;
|
||||||
|
// Index into outputs_, always within [0, outputs_.size()). Defaults to the first
|
||||||
|
// configured output; updated by switch_to_output().
|
||||||
|
std::atomic<int8_t> active_output_idx_{0};
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename... Ts> class SwitchOutputAction : public Action<Ts...> {
|
||||||
|
public:
|
||||||
|
explicit SwitchOutputAction(Router *parent) : parent_(parent) {}
|
||||||
|
TEMPLATABLE_VALUE(speaker::Speaker *, target)
|
||||||
|
void play(const Ts &...x) override { this->parent_->switch_to_output(this->target_.value(x...)); }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Router *parent_;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace esphome::router
|
||||||
|
|
||||||
|
#endif // USE_ESP32
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
esphome:
|
||||||
|
on_boot:
|
||||||
|
then:
|
||||||
|
- router.speaker.switch_output:
|
||||||
|
id: router_id
|
||||||
|
target_speaker: speaker_b_id
|
||||||
|
# id omitted: auto-resolved since there's a single router instance
|
||||||
|
- router.speaker.switch_output:
|
||||||
|
target_speaker: !lambda return id(speaker_a_id);
|
||||||
|
|
||||||
|
i2s_audio:
|
||||||
|
- id: i2s_a
|
||||||
|
i2s_lrclk_pin: ${a_lrclk_pin}
|
||||||
|
i2s_bclk_pin: ${a_bclk_pin}
|
||||||
|
- id: i2s_b
|
||||||
|
|
||||||
|
speaker:
|
||||||
|
- platform: i2s_audio
|
||||||
|
id: speaker_a_id
|
||||||
|
i2s_audio_id: i2s_a
|
||||||
|
dac_type: external
|
||||||
|
i2s_dout_pin: ${a_dout_pin}
|
||||||
|
sample_rate: 48000
|
||||||
|
bits_per_sample: 16bit
|
||||||
|
channel: stereo
|
||||||
|
- platform: i2s_audio
|
||||||
|
id: speaker_b_id
|
||||||
|
i2s_audio_id: i2s_b
|
||||||
|
dac_type: external
|
||||||
|
i2s_dout_pin: ${b_dout_pin}
|
||||||
|
spdif_mode: true
|
||||||
|
use_apll: true
|
||||||
|
sample_rate: 48000
|
||||||
|
bits_per_sample: 16bit
|
||||||
|
channel: stereo
|
||||||
|
i2s_mode: primary
|
||||||
|
- platform: router
|
||||||
|
id: router_id
|
||||||
|
output_speakers:
|
||||||
|
- speaker_a_id
|
||||||
|
- speaker_b_id
|
||||||
|
sample_rate: 48000
|
||||||
|
bits_per_sample: 16
|
||||||
|
num_channels: 2
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
substitutions:
|
||||||
|
a_lrclk_pin: GPIO4
|
||||||
|
a_bclk_pin: GPIO5
|
||||||
|
a_dout_pin: GPIO14
|
||||||
|
b_dout_pin: GPIO19
|
||||||
|
|
||||||
|
<<: !include common.yaml
|
||||||
Reference in new issue
Block a user