Files
esphome-lsm6ds/esphome/components/lvgl/trigger.py
T

170 lines
5.5 KiB
Python

from esphome import automation
import esphome.codegen as cg
from esphome.const import (
CONF_ID,
CONF_ON_BOOT,
CONF_ON_UPDATE,
CONF_ON_VALUE,
CONF_TRIGGER_ID,
CONF_X,
CONF_Y,
)
from esphome.cpp_generator import MockObj, new_Pvariable
from esphome.cpp_helpers import register_component
from esphome.cpp_types import nullptr
from .defines import (
CONF_ALIGN,
CONF_ALIGN_TO,
CONF_ALIGN_TO_LAMBDA_ID,
DIRECTIONS,
LV_DISPLAY_EVENT_MAP,
LV_DISPLAY_EVENT_TRIGGERS,
LV_EVENT_MAP,
LV_EVENT_TRIGGERS,
LV_SCREEN_EVENT_MAP,
LV_SCREEN_EVENT_TRIGGERS,
SWIPE_TRIGGERS,
get_widget_map,
is_press_event,
literal,
)
from .lvcode import (
EVENT_ARG,
UPDATE_EVENT,
LambdaContext,
LvConditional,
lv,
lv_add,
lv_expr,
lvgl_static,
)
from .types import LV_EVENT, lv_point_t
from .widgets import LvScrActType, get_screen_active
async def add_on_boot_triggers(triggers):
for conf in triggers:
trigger = cg.new_Pvariable(conf[CONF_TRIGGER_ID], 390)
await cg.register_component(trigger, conf)
await automation.build_automation(trigger, [], conf)
async def generate_triggers():
"""
Generate LVGL triggers for all defined widgets
Must be done after all widgets completed
"""
all_triggers = (
LV_EVENT_TRIGGERS + LV_DISPLAY_EVENT_TRIGGERS + LV_SCREEN_EVENT_TRIGGERS
)
for w in get_widget_map().values():
config = w.config
if isinstance(w.type, LvScrActType):
w = get_screen_active(w.var)
if config:
for event, conf in {
event: conf for event, conf in config.items() if event in all_triggers
}.items():
conf = conf[0]
w.add_flag("LV_OBJ_FLAG_CLICKABLE")
await add_trigger(conf, w, event)
for event, conf in {
event: conf for event, conf in config.items() if event in SWIPE_TRIGGERS
}.items():
conf = conf[0]
dir = event[9:].upper()
dir = {"UP": "TOP", "DOWN": "BOTTOM"}.get(dir, dir)
dir = DIRECTIONS.mapper(dir)
w.clear_flag("LV_OBJ_FLAG_SCROLLABLE")
selected = literal(
f"lv_indev_get_gesture_dir(lv_indev_active()) == {dir}"
)
await add_trigger(conf, w, "GESTURE", is_selected=selected)
for conf in config.get(CONF_ON_VALUE, ()):
await add_trigger(
conf,
w,
LV_EVENT.VALUE_CHANGED,
UPDATE_EVENT,
)
for conf in config.get(CONF_ON_UPDATE, ()):
await add_trigger(
conf,
w,
UPDATE_EVENT,
)
await add_on_boot_triggers(config.get(CONF_ON_BOOT, ()))
async def generate_align_tos(config: dict):
"""
Called once, with a full lvgl configuration to emit deferred align_to actions as a component
that executes after the LVGL setup. This is required since align_to actions are not recalculated on layout changes
and so must be applied after the display is properly laid out.
:param config:
:return:
"""
widget_map = get_widget_map()
align_tos = tuple(
w for w in widget_map.values() if w.config and CONF_ALIGN_TO in w.config
)
if align_tos:
async with LambdaContext(where="align_to") as context:
for w in align_tos:
align_to = w.config[CONF_ALIGN_TO]
target = widget_map[align_to[CONF_ID]].obj
align = literal(align_to[CONF_ALIGN])
x = align_to[CONF_X]
y = align_to[CONF_Y]
lv.obj_align_to(w.obj, target, align, x, y)
action_id = config[CONF_ALIGN_TO_LAMBDA_ID]
var = new_Pvariable(action_id, await context.get_lambda())
await register_component(var, {})
TRIGGER_MAP = LV_EVENT_MAP | LV_DISPLAY_EVENT_MAP | LV_SCREEN_EVENT_MAP
DISPLAY_TRIGGERS = set(LV_DISPLAY_EVENT_TRIGGERS)
def _get_event_literal(trigger: str | MockObj) -> MockObj:
if isinstance(trigger, MockObj):
return trigger
trigger = trigger.removeprefix("on_")
return literal("LV_EVENT_" + TRIGGER_MAP[trigger.upper()])
async def add_trigger(conf, w, *events: str | MockObj, is_selected=None):
is_selected = is_selected or w.is_selected()
tid = conf[CONF_TRIGGER_ID]
trigger = cg.new_Pvariable(tid)
args = w.get_args()
value: list = w.get_values()
if len(events) == 1 and is_press_event(str(events[0])):
# Make the touch point available for selected events
args.append((lv_point_t, "point"))
value.append(lvgl_static.get_touch_relative_to_obj(w.obj))
args.extend(EVENT_ARG)
await automation.build_automation(trigger, args, conf)
async with LambdaContext(EVENT_ARG, where=tid) as context:
with LvConditional(is_selected):
lv_add(trigger.trigger(*value, literal("event")))
callback = await context.get_lambda()
event_literals = [_get_event_literal(event) for event in events]
if str(events[0]) in DISPLAY_TRIGGERS:
assert len(events) == 1
lv.display_add_event_cb(
lv_expr.obj_get_display(w.obj), callback, event_literals[0], nullptr
)
else:
lv_add(
lvgl_static.add_event_cb(w.obj, await context.get_lambda(), *event_literals)
)