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esphome-lsm6ds/esphome/components/network/util.h
T

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1.6 KiB
C++

#pragma once
#include "esphome/core/defines.h"
#ifdef USE_NETWORK
#include <string>
#include "esphome/core/helpers.h"
#include "ip_address.h"
#ifdef USE_ETHERNET
#include "esphome/components/ethernet/ethernet_component.h"
#endif
#ifdef USE_MODEM
#include "esphome/components/modem/modem_component.h"
#endif
#ifdef USE_WIFI
#include "esphome/components/wifi/wifi_component.h"
#endif
#ifdef USE_OPENTHREAD
#include "esphome/components/openthread/openthread.h"
#endif
namespace esphome::network {
// The order of the components is important: WiFi should come after any possible main interfaces (it may be used as
// an AP that uses a previous interface for NAT).
/// Return whether the node is connected to the network (through wifi, eth, ...)
ESPHOME_ALWAYS_INLINE inline bool is_connected() {
#ifdef USE_ETHERNET
if (ethernet::global_eth_component != nullptr && ethernet::global_eth_component->is_connected())
return true;
#endif
#ifdef USE_MODEM
if (modem::global_modem_component != nullptr)
return modem::global_modem_component->is_connected();
#endif
#ifdef USE_WIFI
if (wifi::global_wifi_component != nullptr)
return wifi::global_wifi_component->is_connected();
#endif
#ifdef USE_OPENTHREAD
if (openthread::global_openthread_component != nullptr)
return openthread::global_openthread_component->is_connected();
#endif
#ifdef USE_HOST
return true; // Assume it's connected
#endif
return false;
}
/// Return whether the network is disabled (only wifi for now)
bool is_disabled();
/// Get the active network hostname
const char *get_use_address();
IPAddresses get_ip_addresses();
} // namespace esphome::network
#endif