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esphome-lsm6ds/esphome/components/climate_ir/climate_ir.h
T
59cd6dbf70 [climate_ir] Add optional humidity sensor (#9805)
Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
Co-authored-by: Djordje Mandic <6750655+DjordjeMandic@users.noreply.github.com>
Co-authored-by: J. Nick Koston <nick@koston.org>
Co-authored-by: J. Nick Koston <nick@home-assistant.io>
Co-authored-by: Jonathan Swoboda <154711427+swoboda1337@users.noreply.github.com>
2025-11-20 09:28:14 -05:00

76 lines
2.9 KiB
C++

#pragma once
#include <utility>
#include "esphome/components/climate/climate.h"
#include "esphome/components/remote_base/remote_base.h"
#include "esphome/components/remote_transmitter/remote_transmitter.h"
#include "esphome/components/sensor/sensor.h"
namespace esphome {
namespace climate_ir {
/* A base for climate which works by sending (and receiving) IR codes
To send IR codes implement
void ClimateIR::transmit_state_()
Likewise to decode a IR into the AC state, implement
bool RemoteReceiverListener::on_receive(remote_base::RemoteReceiveData data) and return true
*/
class ClimateIR : public Component,
public climate::Climate,
public remote_base::RemoteReceiverListener,
public remote_base::RemoteTransmittable {
public:
ClimateIR(float minimum_temperature, float maximum_temperature, float temperature_step = 1.0f,
bool supports_dry = false, bool supports_fan_only = false,
climate::ClimateFanModeMask fan_modes = climate::ClimateFanModeMask(),
climate::ClimateSwingModeMask swing_modes = climate::ClimateSwingModeMask(),
climate::ClimatePresetMask presets = climate::ClimatePresetMask()) {
this->minimum_temperature_ = minimum_temperature;
this->maximum_temperature_ = maximum_temperature;
this->temperature_step_ = temperature_step;
this->supports_dry_ = supports_dry;
this->supports_fan_only_ = supports_fan_only;
this->fan_modes_ = fan_modes;
this->swing_modes_ = swing_modes;
this->presets_ = presets;
}
void setup() override;
void dump_config() override;
void set_supports_cool(bool supports_cool) { this->supports_cool_ = supports_cool; }
void set_supports_heat(bool supports_heat) { this->supports_heat_ = supports_heat; }
void set_sensor(sensor::Sensor *sensor) { this->sensor_ = sensor; }
void set_humidity_sensor(sensor::Sensor *sensor) { this->humidity_sensor_ = sensor; }
protected:
float minimum_temperature_, maximum_temperature_, temperature_step_;
/// Override control to change settings of the climate device.
void control(const climate::ClimateCall &call) override;
/// Return the traits of this controller.
climate::ClimateTraits traits() override;
/// Transmit via IR the state of this climate controller.
virtual void transmit_state() = 0;
// Dummy implement on_receive so implementation is optional for inheritors
bool on_receive(remote_base::RemoteReceiveData data) override { return false; };
bool supports_cool_{true};
bool supports_heat_{true};
bool supports_dry_{false};
bool supports_fan_only_{false};
climate::ClimateFanModeMask fan_modes_{};
climate::ClimateSwingModeMask swing_modes_{};
climate::ClimatePresetMask presets_{};
sensor::Sensor *sensor_{nullptr};
sensor::Sensor *humidity_sensor_{nullptr};
};
} // namespace climate_ir
} // namespace esphome