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esphome-lsm6ds/esphome/components/socket/bsd_sockets_impl.h
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3.8 KiB
C++

#pragma once
#include "esphome/core/defines.h"
#ifdef USE_SOCKET_IMPL_BSD_SOCKETS
#include <memory>
#include <span>
#include "esphome/core/helpers.h"
#include "headers.h"
#ifdef USE_ESP32
#include <lwip/sockets.h>
#endif
#ifdef USE_LWIP_FAST_SELECT
struct lwip_sock;
#endif
namespace esphome::socket {
class BSDSocketImpl {
public:
BSDSocketImpl(int fd, bool monitor_loop = false);
~BSDSocketImpl();
BSDSocketImpl(const BSDSocketImpl &) = delete;
BSDSocketImpl &operator=(const BSDSocketImpl &) = delete;
int connect(const struct sockaddr *addr, socklen_t addrlen) { return ::connect(this->fd_, addr, addrlen); }
std::unique_ptr<BSDSocketImpl> accept(struct sockaddr *addr, socklen_t *addrlen) {
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, false);
}
std::unique_ptr<BSDSocketImpl> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) {
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, true);
}
int bind(const struct sockaddr *addr, socklen_t addrlen) { return ::bind(this->fd_, addr, addrlen); }
int close();
int shutdown(int how) { return ::shutdown(this->fd_, how); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) { return ::getpeername(this->fd_, addr, addrlen); }
int getsockname(struct sockaddr *addr, socklen_t *addrlen) { return ::getsockname(this->fd_, addr, addrlen); }
/// Format peer address into a fixed-size buffer (no heap allocation)
size_t getpeername_to(std::span<char, SOCKADDR_STR_LEN> buf);
/// Format local address into a fixed-size buffer (no heap allocation)
size_t getsockname_to(std::span<char, SOCKADDR_STR_LEN> buf);
int getsockopt(int level, int optname, void *optval, socklen_t *optlen) {
return ::getsockopt(this->fd_, level, optname, optval, optlen);
}
int setsockopt(int level, int optname, const void *optval, socklen_t optlen) {
return ::setsockopt(this->fd_, level, optname, optval, optlen);
}
int listen(int backlog) { return ::listen(this->fd_, backlog); }
ssize_t read(void *buf, size_t len) {
#ifdef USE_ESP32
return ::lwip_read(this->fd_, buf, len);
#else
return ::read(this->fd_, buf, len);
#endif
}
ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) {
#if defined(USE_ESP32) || defined(USE_HOST)
return ::recvfrom(this->fd_, buf, len, 0, addr, addr_len);
#else
return ::lwip_recvfrom(this->fd_, buf, len, 0, addr, addr_len);
#endif
}
ssize_t readv(const struct iovec *iov, int iovcnt) {
#if defined(USE_ESP32)
return ::lwip_readv(this->fd_, iov, iovcnt);
#else
return ::readv(this->fd_, iov, iovcnt);
#endif
}
ssize_t write(const void *buf, size_t len) {
#ifdef USE_ESP32
return ::lwip_write(this->fd_, buf, len);
#else
return ::write(this->fd_, buf, len);
#endif
}
ssize_t send(const void *buf, size_t len, int flags) { return ::send(this->fd_, buf, len, flags); }
ssize_t writev(const struct iovec *iov, int iovcnt) {
#if defined(USE_ESP32)
return ::lwip_writev(this->fd_, iov, iovcnt);
#else
return ::writev(this->fd_, iov, iovcnt);
#endif
}
ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) {
return ::sendto(this->fd_, buf, len, flags, to, tolen); // NOLINT(readability-suspicious-call-argument)
}
int setblocking(bool blocking);
int loop() { return 0; }
bool ready() const;
int get_fd() const { return this->fd_; }
protected:
int fd_{-1};
#ifdef USE_LWIP_FAST_SELECT
struct lwip_sock *cached_sock_{nullptr}; // Cached for direct rcvevent read in ready()
#endif
bool closed_{false};
bool loop_monitored_{false};
};
} // namespace esphome::socket
#endif // USE_SOCKET_IMPL_BSD_SOCKETS