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esphome-lsm6ds/esphome/components/i2s_audio/speaker/spdif_encoder.h
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148 lines
7.1 KiB
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#pragma once
#include "esphome/core/defines.h"
#if defined(USE_ESP32) && defined(USE_I2S_AUDIO_SPDIF_MODE)
#include <array>
#include <cstdint>
#include <memory>
#include <freertos/FreeRTOS.h>
#include "esp_err.h"
#include "esphome/core/helpers.h"
namespace esphome::i2s_audio {
// A SPDIF sample is 64-bits
static constexpr uint8_t SPDIF_BITS_PER_SAMPLE = 64;
// Number of samples in a SPDIF block
static constexpr uint16_t SPDIF_BLOCK_SAMPLES = 192;
// To emulate bi-phase mark code (BMC) (aka differential Manchester encoding) we send twice
// as many bits per sample so that we can generate the transitions this encoding requires.
static constexpr uint8_t EMULATED_BMC_BITS_PER_SAMPLE = SPDIF_BITS_PER_SAMPLE * 2;
static constexpr uint16_t SPDIF_BLOCK_SIZE_BYTES = SPDIF_BLOCK_SAMPLES * (EMULATED_BMC_BITS_PER_SAMPLE / 8);
static constexpr uint32_t SPDIF_BLOCK_SIZE_U32 = SPDIF_BLOCK_SIZE_BYTES / sizeof(uint32_t); // 3072 bytes / 4 = 768
// I2S frame count for one SPDIF block (for new driver where frame = 8 bytes for 32-bit stereo)
static constexpr uint32_t SPDIF_BLOCK_I2S_FRAMES = SPDIF_BLOCK_SIZE_BYTES / 8; // 3072 / 8 = 384 frames
// PCM bytes needed for one complete SPDIF block (192 stereo frames * 2 bytes per sample * 2 channels)
static constexpr uint16_t SPDIF_PCM_BYTES_PER_BLOCK = SPDIF_BLOCK_SAMPLES * 2 * 2; // = 768 bytes
/// Callback signature for block completion (raw function pointer for minimal overhead)
/// @param user_ctx User context pointer passed during callback registration
/// @param data Pointer to SPDIF encoded block data
/// @param size Size of the block in bytes (always SPDIF_BLOCK_SIZE_BYTES)
/// @param ticks_to_wait FreeRTOS ticks to wait for write completion
/// @return ESP_OK on success, or an error code
using SPDIFBlockCallback = esp_err_t (*)(void *user_ctx, uint32_t *data, size_t size, TickType_t ticks_to_wait);
class SPDIFEncoder {
public:
/// @brief Initialize the SPDIF working buffer
/// @return true if setup was successful, false if allocation failed
bool setup();
/// @brief Set callback for normal writes (used when channel is running)
/// @param callback Function pointer to call when a block is ready
/// @param user_ctx Context pointer passed to callback (typically 'this' pointer of speaker)
void set_write_callback(SPDIFBlockCallback callback, void *user_ctx) {
this->write_callback_ = callback;
this->write_callback_ctx_ = user_ctx;
}
/// @brief Set callback for preload writes (used when preloading to DMA before enabling channel)
/// @param callback Function pointer to call when a block is ready for preload
/// @param user_ctx Context pointer passed to callback (typically 'this' pointer of speaker)
void set_preload_callback(SPDIFBlockCallback callback, void *user_ctx) {
this->preload_callback_ = callback;
this->preload_callback_ctx_ = user_ctx;
}
/// @brief Enable or disable preload mode
/// When in preload mode, completed blocks use the preload callback instead of write callback
void set_preload_mode(bool preload) { this->preload_mode_ = preload; }
/// @brief Check if currently in preload mode
bool is_preload_mode() const { return this->preload_mode_; }
/// @brief Convert PCM audio data to SPDIF BMC encoded data
/// @param src Source PCM audio data (16-bit stereo)
/// @param size Size of source data in bytes
/// @param ticks_to_wait Timeout for blocking writes
/// @param blocks_sent Optional pointer to receive the number of complete SPDIF blocks sent
/// @param bytes_consumed Optional pointer to receive the number of PCM bytes consumed from src
/// @return esp_err_t as returned from the callback
esp_err_t write(const uint8_t *src, size_t size, TickType_t ticks_to_wait, uint32_t *blocks_sent = nullptr,
size_t *bytes_consumed = nullptr);
/// @brief Get the number of PCM bytes currently pending in the partial block buffer
/// @return Number of pending PCM bytes (0 to SPDIF_PCM_BYTES_PER_BLOCK - 1)
size_t get_pending_pcm_bytes() const;
/// @brief Get the number of PCM frames currently pending in the partial block buffer
/// @return Number of pending PCM frames (0 to SPDIF_BLOCK_SAMPLES - 1)
uint32_t get_pending_frames() const { return this->get_pending_pcm_bytes() / 4; }
/// @brief Check if there is a partial block pending
bool has_pending_data() const { return this->spdif_block_ptr_ != this->spdif_block_buf_.get(); }
/// @brief Emit one complete SPDIF block: pad any pending partial block with silence and send,
/// or send a full silence block if nothing is pending. Always produces exactly one block on success.
/// @param ticks_to_wait Timeout for blocking writes
/// @return esp_err_t as returned from the callback
esp_err_t flush_with_silence(TickType_t ticks_to_wait);
/// @brief Reset the SPDIF block buffer and position tracking, discarding any partial block
void reset();
/// @brief Set the sample rate for Channel Status Block encoding
/// @param sample_rate Sample rate in Hz (e.g., 44100, 48000, 96000)
/// Call this before writing audio data to ensure correct channel status.
void set_sample_rate(uint32_t sample_rate);
/// @brief Get the currently configured sample rate
uint32_t get_sample_rate() const { return this->sample_rate_; }
protected:
/// @brief Encode a single 16-bit PCM sample into the current block position
HOT void encode_sample_(const uint8_t *pcm_sample);
/// @brief Send the completed block via the appropriate callback
esp_err_t send_block_(TickType_t ticks_to_wait);
/// @brief Build the channel status block from current configuration
void build_channel_status_();
/// @brief Get the channel status bit for a specific frame
/// @param frame Frame number (0-191)
/// @return The C bit value for this frame
ESPHOME_ALWAYS_INLINE inline bool get_channel_status_bit_(uint8_t frame) const {
// Channel status is 192 bits transmitted over 192 frames
// Bit N is transmitted in frame N, LSB-first within each byte
return (this->channel_status_[frame >> 3] >> (frame & 7)) & 1;
}
// Member ordering optimized to minimize padding (largest alignment first)
// 4-byte aligned members (pointers and uint32_t)
SPDIFBlockCallback write_callback_{nullptr};
SPDIFBlockCallback preload_callback_{nullptr};
void *write_callback_ctx_{nullptr};
void *preload_callback_ctx_{nullptr};
std::unique_ptr<uint32_t[]> spdif_block_buf_; // Working buffer for SPDIF block (heap allocated)
uint32_t *spdif_block_ptr_{nullptr}; // Current position in block buffer
uint32_t sample_rate_{48000}; // Sample rate for Channel Status Block encoding
// 1-byte aligned members (grouped together to avoid internal padding)
uint8_t frame_in_block_{0}; // 0-191, tracks stereo frame position within block
bool is_left_channel_{true}; // Alternates L/R for stereo samples
bool preload_mode_{false}; // Whether to use preload callback vs write callback
// Channel Status Block (192 bits = 24 bytes, transmitted over 192 frames)
// Placed last since std::array<uint8_t> has 1-byte alignment
std::array<uint8_t, 24> channel_status_{};
};
} // namespace esphome::i2s_audio
#endif // USE_I2S_AUDIO_SPDIF_MODE