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esphome-lsm6ds/esphome/components/climate/automation.h
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C++

#pragma once
#include "esphome/core/automation.h"
#include "climate.h"
namespace esphome::climate {
// All configured fields are baked into a single stateless lambda whose
// constants live in flash. The action only stores one function pointer
// plus one parent pointer, regardless of how many fields the user set.
// Trigger args are forwarded to the apply function so user lambdas
// (e.g. `target_temperature: !lambda "return x;"`) keep working.
//
// Trigger args are normalized to `const std::remove_cvref_t<Ts> &...` so
// the codegen can emit a matching parameter list for both the apply lambda
// and any inner field lambdas without producing invalid C++ source text
// (e.g. `const T & &` if Ts already carries a reference, or `const const
// T &` if Ts already carries a const). This keeps trigger args no-copy
// regardless of whether the trigger supplies `T`, `T &`, or `const T &`.
template<typename... Ts> class ControlAction : public Action<Ts...> {
public:
using ApplyFn = void (*)(ClimateCall &, const std::remove_cvref_t<Ts> &...);
ControlAction(Climate *climate, ApplyFn apply) : climate_(climate), apply_(apply) {}
void play(const Ts &...x) override {
auto call = this->climate_->make_call();
this->apply_(call, x...);
call.perform();
}
protected:
Climate *climate_;
ApplyFn apply_;
};
class ControlTrigger : public Trigger<ClimateCall &> {
public:
ControlTrigger(Climate *climate) {
climate->add_on_control_callback([this](ClimateCall &x) { this->trigger(x); });
}
};
class StateTrigger : public Trigger<Climate &> {
public:
StateTrigger(Climate *climate) {
climate->add_on_state_callback([this](Climate &x) { this->trigger(x); });
}
};
} // namespace esphome::climate