51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
#pragma once
|
|
|
|
#include "esphome/core/automation.h"
|
|
#include "climate.h"
|
|
|
|
namespace esphome::climate {
|
|
|
|
// All configured fields are baked into a single stateless lambda whose
|
|
// constants live in flash. The action only stores one function pointer
|
|
// plus one parent pointer, regardless of how many fields the user set.
|
|
// Trigger args are forwarded to the apply function so user lambdas
|
|
// (e.g. `target_temperature: !lambda "return x;"`) keep working.
|
|
//
|
|
// Trigger args are normalized to `const std::remove_cvref_t<Ts> &...` so
|
|
// the codegen can emit a matching parameter list for both the apply lambda
|
|
// and any inner field lambdas without producing invalid C++ source text
|
|
// (e.g. `const T & &` if Ts already carries a reference, or `const const
|
|
// T &` if Ts already carries a const). This keeps trigger args no-copy
|
|
// regardless of whether the trigger supplies `T`, `T &`, or `const T &`.
|
|
template<typename... Ts> class ControlAction : public Action<Ts...> {
|
|
public:
|
|
using ApplyFn = void (*)(ClimateCall &, const std::remove_cvref_t<Ts> &...);
|
|
ControlAction(Climate *climate, ApplyFn apply) : climate_(climate), apply_(apply) {}
|
|
|
|
void play(const Ts &...x) override {
|
|
auto call = this->climate_->make_call();
|
|
this->apply_(call, x...);
|
|
call.perform();
|
|
}
|
|
|
|
protected:
|
|
Climate *climate_;
|
|
ApplyFn apply_;
|
|
};
|
|
|
|
class ControlTrigger : public Trigger<ClimateCall &> {
|
|
public:
|
|
ControlTrigger(Climate *climate) {
|
|
climate->add_on_control_callback([this](ClimateCall &x) { this->trigger(x); });
|
|
}
|
|
};
|
|
|
|
class StateTrigger : public Trigger<Climate &> {
|
|
public:
|
|
StateTrigger(Climate *climate) {
|
|
climate->add_on_state_callback([this](Climate &x) { this->trigger(x); });
|
|
}
|
|
};
|
|
|
|
} // namespace esphome::climate
|