Files
esphome-lsm6ds/esphome/components/update/update_entity.cpp
T

13 lines
214 B
C++

#include "update_entity.h"
namespace esphome {
namespace update {
void UpdateEntity::publish_state() {
this->has_state_ = true;
this->state_callback_.call();
}
} // namespace update
} // namespace esphome