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esphome-lsm6ds/esphome/components/lvgl/select/__init__.py
T

40 lines
1.2 KiB
Python

import esphome.codegen as cg
from esphome.components import select
import esphome.config_validation as cv
from esphome.const import CONF_OPTIONS
from ..defines import CONF_ANIMATED, CONF_LVGL_ID, CONF_WIDGET, literal
from ..lvcode import LvContext
from ..schemas import LVGL_SCHEMA
from ..types import LvSelect, lvgl_ns
from ..widgets import get_widgets, wait_for_widgets
LVGLSelect = lvgl_ns.class_("LVGLSelect", select.Select)
CONFIG_SCHEMA = (
select.select_schema(LVGLSelect)
.extend(LVGL_SCHEMA)
.extend(
{
cv.Required(CONF_WIDGET): cv.use_id(LvSelect),
cv.Optional(CONF_ANIMATED, default=False): cv.boolean,
}
)
)
async def to_code(config):
widget = await get_widgets(config, CONF_WIDGET)
widget = widget[0]
options = widget.config.get(CONF_OPTIONS, [])
selector = await select.new_select(config, options=options)
paren = await cg.get_variable(config[CONF_LVGL_ID])
await wait_for_widgets()
async with LvContext(paren) as ctx:
ctx.add(
selector.set_widget(
widget.var,
literal("LV_ANIM_ON" if config[CONF_ANIMATED] else "LV_ANIM_OFF"),
)
)