Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com> Co-authored-by: Jonathan Swoboda <154711427+swoboda1337@users.noreply.github.com>
671 lines
21 KiB
Python
671 lines
21 KiB
Python
import sys
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from typing import Any
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from esphome import codegen as cg, config_validation as cv
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from esphome.automation import register_action
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from esphome.config_validation import Invalid, Schema
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from esphome.const import (
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CONF_DEFAULT,
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CONF_GROUP,
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CONF_ID,
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CONF_MAX_VALUE,
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CONF_MIN_VALUE,
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CONF_STATE,
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CONF_TYPE,
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)
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from esphome.core import ID, EsphomeError, TimePeriod
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from esphome.coroutine import FakeAwaitable
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from esphome.cpp_generator import MockObj
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from ..defines import (
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CONF_FLEX_ALIGN_CROSS,
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CONF_FLEX_ALIGN_MAIN,
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CONF_FLEX_ALIGN_TRACK,
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CONF_FLEX_FLOW,
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CONF_GRID_COLUMN_ALIGN,
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CONF_GRID_COLUMNS,
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CONF_GRID_ROW_ALIGN,
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CONF_GRID_ROWS,
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CONF_LAYOUT,
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CONF_MAIN,
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CONF_PAD_COLUMN,
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CONF_PAD_ROW,
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CONF_SCALE,
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CONF_STYLES,
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CONF_WIDGETS,
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OBJ_FLAGS,
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PARTS,
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STATES,
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TYPE_FLEX,
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TYPE_GRID,
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LValidator,
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call_lambda,
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join_enums,
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literal,
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)
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from ..helpers import add_lv_use
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from ..lvcode import (
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LvConditional,
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add_line_marks,
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lv,
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lv_add,
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lv_assign,
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lv_expr,
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lv_obj,
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lv_Pvariable,
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)
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from ..types import (
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LV_STATE,
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LvCompound,
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LvType,
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ObjUpdateAction,
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lv_coord_t,
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lv_obj_t,
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lv_obj_t_ptr,
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)
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EVENT_LAMB = "event_lamb__"
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theme_widget_map = {}
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styles_used = set()
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class WidgetType:
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"""
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Describes a type of Widget, e.g. "bar" or "line"
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"""
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def __init__(
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self,
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name: str,
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w_type: LvType,
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parts: tuple,
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schema=None,
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modify_schema=None,
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lv_name=None,
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is_mock: bool = False,
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):
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"""
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:param name: The widget name, e.g. "bar"
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:param w_type: The C type of the widget
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:param parts: What parts this widget supports
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:param schema: The config schema for defining a widget
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:param modify_schema: A schema to update the widget, defaults to the same as the schema
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:param lv_name: The name of the LVGL widget in the LVGL library, if different from the name
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:param is_mock: Whether this widget is a mock widget, i.e. not a real LVGL widget
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"""
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self.name = name
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self.lv_name = lv_name or name
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self.w_type = w_type
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self.parts = parts
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if not isinstance(schema, Schema):
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schema = Schema(schema or {})
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self.schema = schema
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if modify_schema is None:
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modify_schema = schema
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if not isinstance(modify_schema, Schema):
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modify_schema = Schema(modify_schema)
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self.modify_schema = modify_schema
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self.mock_obj = MockObj(f"lv_{self.lv_name}", "_")
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# Local import to avoid circular import
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from ..automation import update_to_code
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from ..schemas import WIDGET_TYPES, base_update_schema
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if not is_mock:
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if self.name in WIDGET_TYPES:
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raise EsphomeError(f"Duplicate definition of widget type '{self.name}'")
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WIDGET_TYPES[self.name] = self
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# Register the update action automatically, adding widget-specific properties
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register_action(
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f"lvgl.{self.name}.update",
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ObjUpdateAction,
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base_update_schema(self, self.parts).extend(self.modify_schema),
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synchronous=True,
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)(update_to_code)
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@property
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def animated(self):
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return False
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@property
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def required_component(self):
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return None
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def is_compound(self):
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return self.w_type.inherits_from(LvCompound)
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async def create_to_code(self, config: dict, parent: MockObj) -> "Widget":
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"""
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Generate code for a widget creation.
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:param config: The configuration for the widget
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:param parent: The parent to which it should be attached
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"""
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creator = await self.obj_creator(parent, config)
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add_lv_use(self.name)
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add_lv_use(*self.get_uses())
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wid = config[CONF_ID]
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add_line_marks(wid)
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if self.is_compound():
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var = cg.new_Pvariable(wid)
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lv_add(var.set_obj(creator))
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await self.on_create(var.obj, config)
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else:
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var = lv_Pvariable(lv_obj_t, wid)
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lv_assign(var, creator)
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await self.on_create(var, config)
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w = Widget.create(wid, var, self, config)
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if theme := theme_widget_map.get(self.w_type.name):
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for part, states in theme.items():
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part = "LV_PART_" + part.upper()
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for state, style in states.items():
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state = "LV_STATE_" + state.upper()
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if state == "LV_STATE_DEFAULT":
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lv_state = literal(part)
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elif part == "LV_PART_MAIN":
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lv_state = literal(state)
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else:
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lv_state = join_enums((state, part))
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w.add_style(style, lv_state)
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await set_obj_properties(w, config)
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await add_widgets(w, config)
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await self.to_code(w, config)
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return w
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async def to_code(self, w: "Widget", config: dict):
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"""
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Update a widget, also called when creating
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:param config:
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:return:
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"""
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async def obj_creator(self, parent: MockObj, config: dict):
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"""
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Create an instance of the widget type
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:param parent: The parent to which it should be attached
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:param config: Its configuration
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:return: Generated code as a single text line
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"""
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return lv_expr.call(f"{self.lv_name}_create", parent)
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async def on_create(self, var: MockObj, config: dict):
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"""
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Called from to_code when the widget is created, to set up any initial properties
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:param var: The variable representing the widget
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:param config: Its configuration
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"""
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def get_uses(self):
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"""
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Get a list of other widgets used by this one
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:return:
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"""
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return ()
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def get_max(self, config: dict):
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return sys.maxsize
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def get_min(self, config: dict):
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return -sys.maxsize
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def get_step(self, config: dict):
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return 1
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def get_scale(self, config: dict):
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return 1.0
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def validate(self, value):
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"""
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Provides an opportunity for custom validation for a given widget type
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:param value:
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:return:
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"""
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return value
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def final_validate(self, widget, update_config, widget_config, path):
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"""
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Allow final validation for a given widget type update action
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:param widget: A widget
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:param update_config: The configuration for the update action
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:param widget_config: The configuration for the widget itself
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:param path: The path to the widget, for error reporting
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"""
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class Widget:
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"""
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Represents a Widget.
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This class has a lot of methods. Adding any more runs foul of lint checks ("too many public methods").
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"""
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widgets_completed = False
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def __init__(self, var, wtype: WidgetType, config: dict = None):
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self.var = var
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self.type = wtype
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self.config = config
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self.scale = 1.0
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self.range_from = -sys.maxsize
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self.range_to = sys.maxsize
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if wtype.is_compound():
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self.obj = MockObj(f"{self.var}->obj")
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else:
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self.obj = var
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self.outer = None
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self.move_to_foreground = False
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# Properties for linear equations
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self.slope = None
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self.y_int = None
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@staticmethod
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def create(name, var, wtype: WidgetType, config: dict = None):
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w = Widget(var, wtype, config)
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widget_map[name] = w
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return w
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def add_state(self, state):
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if "|" in state:
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state = f"(lv_state_t)({state})"
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return lv_obj.add_state(self.obj, literal(state))
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def clear_state(self, state):
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if "|" in state:
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state = f"(lv_state_t)({state})"
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return lv_obj.remove_state(self.obj, literal(state))
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def has_state(self, state):
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return (lv_expr.obj_get_state(self.obj) & literal(state)) != 0
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def is_pressed(self):
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return self.has_state(LV_STATE.PRESSED)
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def is_checked(self):
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return self.has_state(LV_STATE.CHECKED)
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def add_flag(self, flag):
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if "|" in flag:
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flag = f"(lv_obj_flag_t)({flag})"
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return lv_obj.add_flag(self.obj, literal(flag))
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def clear_flag(self, flag):
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if "|" in flag:
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flag = f"(lv_obj_flag_t)({flag})"
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return lv_obj.remove_flag(self.obj, literal(flag))
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def add_style(self, style_id, state=LV_STATE.DEFAULT):
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if "|" in state:
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state = f"(lv_state_t)({state})"
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lv_obj.add_style(self.obj, MockObj(style_id), literal(state))
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async def set_property(
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self, prop, value, animated: bool = None, lv_name=None, processor=None
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):
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"""
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Set a property of the widget.
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:param prop: The property name
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:param value: The value
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:param animated: If the change should be animated
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:param lv_name: The base type of the widget e.g. "obj"
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"""
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from ..schemas import ALL_STYLES, remap_property
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if isinstance(value, dict):
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value = value.get(prop)
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if value is None:
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return
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if not processor and isinstance(ALL_STYLES.get(prop), LValidator):
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processor = ALL_STYLES[prop]
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if isinstance(processor, LValidator):
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processor = processor.process
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if processor:
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value = await processor(value)
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elif value is None:
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return
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prop = remap_property(prop)
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if isinstance(value, TimePeriod):
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value = value.total_milliseconds
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elif isinstance(value, str):
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value = literal(value)
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elif isinstance(value, ID):
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value = MockObj(value)
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lv_name = lv_name or self.type.lv_name
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if animated is None or self.type.animated is not True:
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lv.call(f"{lv_name}_set_{prop}", self.obj, value)
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else:
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lv.call(
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f"{lv_name}_set_{prop}",
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self.obj,
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value,
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literal("LV_ANIM_ON" if animated else "LV_ANIM_OFF"),
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)
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def get_property(self, prop, ltype=None):
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ltype = ltype or self.__type_base()
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return cg.RawExpression(f"lv_{ltype}_get_{prop}({self.obj})")
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def set_style(self, prop, value, state=LV_STATE.DEFAULT):
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if value is None:
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return
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styles_used.add(prop)
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if isinstance(value, str):
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value = literal(value)
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lv.call(f"obj_set_style_{prop}", self.obj, value, state)
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def __type_base(self):
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wtype = self.type.w_type
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base = str(wtype)
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if base.startswith("Lv"):
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return f"{wtype}".removeprefix("Lv").removesuffix("Type").lower()
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return f"{wtype}".removeprefix("lv_").removesuffix("_t")
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def __str__(self):
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return f"({self.var}, {self.type})"
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def get_args(self):
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if isinstance(self.type.w_type, LvType):
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return self.type.w_type.args
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return [(lv_obj_t_ptr, "obj")]
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def get_value(self):
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if isinstance(self.type.w_type, LvType):
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result = self.type.w_type.value(self)
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if isinstance(result, list):
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return result[0]
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return result
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return self.obj
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def get_values(self):
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if isinstance(self.type.w_type, LvType):
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result = self.type.w_type.value(self)
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if isinstance(result, list):
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return result
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return [result]
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return [self.obj]
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def get_number_value(self):
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value = self.type.mock_obj.get_value(self.obj)
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if self.scale == 1.0:
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return value
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return value / float(self.scale)
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def is_selected(self):
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"""
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Overridable property to determine if the widget is selected. Will be None except
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for matrix buttons
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:return:
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"""
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return
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def get_scale(self):
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return self.type.get_scale(self.config)
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# Map of widgets to their config, used for trigger generation
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widget_map: dict[Any, Widget] = {}
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class LvScrActType(WidgetType):
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"""
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A "widget" representing the active screen.
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"""
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def __init__(self):
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super().__init__("lv_screen_active()", lv_obj_t, (), is_mock=True)
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async def to_code(self, w, config: dict):
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pass
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def get_screen_active(lv_comp: MockObj) -> Widget:
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return Widget(lv_comp.get_screen_active(), LvScrActType(), {})
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def get_widget_generator(wid):
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"""
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Used to wait for a widget during code generation.
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:param wid:
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:return:
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"""
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while True:
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if obj := widget_map.get(wid):
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return obj
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if Widget.widgets_completed:
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raise Invalid(
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f"Widget {wid} not found, yet all widgets should be defined by now"
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)
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yield
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async def get_widget_(wid):
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if obj := widget_map.get(wid):
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return obj
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return await FakeAwaitable(get_widget_generator(wid))
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def widgets_wait_generator():
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while True:
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if Widget.widgets_completed:
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return
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yield
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async def wait_for_widgets():
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if Widget.widgets_completed:
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return
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await FakeAwaitable(widgets_wait_generator())
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async def get_widgets(config: dict | list, id: str = CONF_ID) -> list[Widget]:
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if not config:
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return []
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if not isinstance(config, list):
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config = [config]
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return [await get_widget_(c[id]) for c in config if id in c]
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def collect_props(config):
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"""
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Collect all properties from a configuration
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:param config:
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:return:
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"""
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from ..schemas import ALL_STYLES
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props = {}
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for prop in [*ALL_STYLES, *OBJ_FLAGS, CONF_STYLES, CONF_GROUP]:
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if prop in config:
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if prop == CONF_SCALE:
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props[CONF_SCALE + "_x"] = config[prop]
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props[CONF_SCALE + "_y"] = config[prop]
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else:
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props[prop] = config[prop]
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return props
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def collect_states(config):
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"""
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Collect prperties for each state of a widget
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:param config:
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:return:
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"""
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states = {CONF_DEFAULT: collect_props(config)}
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for state in STATES:
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if state in config:
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states[state] = collect_props(config[state])
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return states
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def collect_parts(config):
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"""
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Collect properties and states for all widget parts
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:param config:
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:return:
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"""
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parts = {CONF_MAIN: collect_states(config)}
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for part in PARTS:
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if part in config:
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parts[part] = collect_states(config[part])
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return parts
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def _size_to_str(value):
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if isinstance(value, float):
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return f"lv_pct({int(value * 100)})"
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return str(value)
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async def set_obj_properties(w: Widget, config):
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"""Generate a list of C++ statements to apply properties to an lv_obj_t"""
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from ..schemas import ALL_STYLES, OBJ_PROPERTIES, remap_property
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if layout := config.get(CONF_LAYOUT):
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layout_type: str = layout[CONF_TYPE]
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add_lv_use(layout_type)
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lv_obj.set_layout(w.obj, literal(f"LV_LAYOUT_{layout_type.upper()}"))
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if (pad_row := layout.get(CONF_PAD_ROW)) is not None:
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w.set_style(CONF_PAD_ROW, pad_row)
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if (pad_column := layout.get(CONF_PAD_COLUMN)) is not None:
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w.set_style(CONF_PAD_COLUMN, pad_column)
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if layout_type == TYPE_GRID:
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wid = config[CONF_ID]
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rows = [_size_to_str(x) for x in layout[CONF_GRID_ROWS]]
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rows = "{" + ",".join(rows) + ", LV_GRID_TEMPLATE_LAST}"
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row_id = ID(f"{wid}_row_dsc", is_declaration=True, type=lv_coord_t)
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row_array = cg.static_const_array(row_id, cg.RawExpression(rows))
|
|
w.set_style("grid_row_dsc_array", row_array)
|
|
columns = [_size_to_str(x) for x in layout[CONF_GRID_COLUMNS]]
|
|
columns = "{" + ",".join(columns) + ", LV_GRID_TEMPLATE_LAST}"
|
|
column_id = ID(f"{wid}_column_dsc", is_declaration=True, type=lv_coord_t)
|
|
column_array = cg.static_const_array(column_id, cg.RawExpression(columns))
|
|
w.set_style("grid_column_dsc_array", column_array)
|
|
w.set_style(
|
|
CONF_GRID_COLUMN_ALIGN, literal(layout.get(CONF_GRID_COLUMN_ALIGN))
|
|
)
|
|
w.set_style(CONF_GRID_ROW_ALIGN, literal(layout.get(CONF_GRID_ROW_ALIGN)))
|
|
if layout_type == TYPE_FLEX:
|
|
lv_obj.set_flex_flow(w.obj, literal(layout[CONF_FLEX_FLOW]))
|
|
main = literal(layout[CONF_FLEX_ALIGN_MAIN])
|
|
cross = layout[CONF_FLEX_ALIGN_CROSS]
|
|
if cross == "LV_FLEX_ALIGN_STRETCH":
|
|
cross = "LV_FLEX_ALIGN_CENTER"
|
|
cross = literal(cross)
|
|
track = literal(layout[CONF_FLEX_ALIGN_TRACK])
|
|
lv_obj.set_flex_align(w.obj, main, cross, track)
|
|
parts = collect_parts(config)
|
|
for part, states in parts.items():
|
|
part = "LV_PART_" + part.upper()
|
|
for state, props in states.items():
|
|
state = "LV_STATE_" + state.upper()
|
|
if state == "LV_STATE_DEFAULT":
|
|
lv_state = literal(part)
|
|
elif part == "LV_PART_MAIN":
|
|
lv_state = literal(state)
|
|
else:
|
|
lv_state = join_enums((state, part))
|
|
for style_id in props.get(CONF_STYLES, ()):
|
|
w.add_style(style_id, lv_state)
|
|
for prop, value in {
|
|
k: v for k, v in props.items() if k in ALL_STYLES
|
|
}.items():
|
|
if isinstance(ALL_STYLES[prop], LValidator):
|
|
value = await ALL_STYLES[prop].process(value)
|
|
prop_r = remap_property(prop)
|
|
w.set_style(prop_r, value, lv_state)
|
|
if group := config.get(CONF_GROUP):
|
|
group = await cg.get_variable(group)
|
|
lv.group_add_obj(group, w.obj)
|
|
props = parts[CONF_MAIN][CONF_DEFAULT]
|
|
lambs = {}
|
|
flag_set = set()
|
|
flag_clr = set()
|
|
for prop, value in {k: v for k, v in props.items() if k in OBJ_FLAGS}.items():
|
|
if isinstance(value, cv.Lambda):
|
|
lambs[prop] = value
|
|
elif value:
|
|
flag_set.add(prop)
|
|
else:
|
|
flag_clr.add(prop)
|
|
if flag_set:
|
|
adds = join_enums(flag_set, "LV_OBJ_FLAG_")
|
|
w.add_flag(adds)
|
|
if flag_clr:
|
|
clrs = join_enums(flag_clr, "LV_OBJ_FLAG_")
|
|
w.clear_flag(clrs)
|
|
for key, value in lambs.items():
|
|
lamb = await cg.process_lambda(value, [], capture="=", return_type=cg.bool_)
|
|
flag = f"LV_OBJ_FLAG_{key.upper()}"
|
|
with LvConditional(call_lambda(lamb)) as cond:
|
|
w.add_flag(flag)
|
|
cond.else_()
|
|
w.clear_flag(flag)
|
|
|
|
if states := config.get(CONF_STATE):
|
|
adds = set()
|
|
clears = set()
|
|
lambs = {}
|
|
for key, value in states.items():
|
|
if isinstance(value, cv.Lambda):
|
|
lambs[key] = value
|
|
elif value:
|
|
adds.add(key)
|
|
else:
|
|
clears.add(key)
|
|
if adds:
|
|
adds = join_enums(adds, "LV_STATE_")
|
|
w.add_state(adds)
|
|
if clears:
|
|
clears = join_enums(clears, "LV_STATE_")
|
|
w.clear_state(clears)
|
|
for key, value in lambs.items():
|
|
lamb = await cg.process_lambda(value, [], capture="=", return_type=cg.bool_)
|
|
state = f"LV_STATE_{key.upper()}"
|
|
with LvConditional(call_lambda(lamb)) as cond:
|
|
w.add_state(state)
|
|
cond.else_()
|
|
w.clear_state(state)
|
|
for property in OBJ_PROPERTIES:
|
|
await w.set_property(property, config, lv_name="obj")
|
|
|
|
|
|
async def add_widgets(parent: Widget, config: dict):
|
|
"""
|
|
Add all widgets to an object
|
|
:param parent: The enclosing obj
|
|
:param config: The configuration
|
|
:return:
|
|
"""
|
|
for w in config.get(CONF_WIDGETS, ()):
|
|
w_type, w_cnfig = next(iter(w.items()))
|
|
await widget_to_code(w_cnfig, w_type, parent.obj)
|
|
|
|
|
|
async def widget_to_code(w_cnfig, w_type: WidgetType | str, parent) -> Widget:
|
|
"""
|
|
Converts a Widget definition to C code.
|
|
:param w_cnfig: The widget configuration
|
|
:param w_type: The Widget type
|
|
:param parent: The parent to which the widget should be added
|
|
:return:
|
|
"""
|
|
|
|
from ..schemas import WIDGET_TYPES
|
|
|
|
spec: WidgetType = (
|
|
w_type if isinstance(w_type, WidgetType) else WIDGET_TYPES[w_type]
|
|
)
|
|
return await spec.create_to_code(w_cnfig, parent)
|
|
|
|
|
|
class NumberType(WidgetType):
|
|
def get_max(self, config: dict):
|
|
return int(config.get(CONF_MAX_VALUE, 100))
|
|
|
|
def get_min(self, config: dict):
|
|
return int(config.get(CONF_MIN_VALUE, 0))
|