311 lines
12 KiB
C++
311 lines
12 KiB
C++
#include "i2s_audio_speaker_standard.h"
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#ifdef USE_ESP32
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#include <driver/i2s_std.h>
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#include "esphome/components/audio/audio.h"
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#include "esphome/components/audio/audio_transfer_buffer.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esp_timer.h"
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namespace esphome::i2s_audio {
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static const char *const TAG = "i2s_audio.speaker.std";
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static constexpr size_t DMA_BUFFERS_COUNT = 4;
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static constexpr size_t I2S_EVENT_QUEUE_COUNT = DMA_BUFFERS_COUNT + 1;
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void I2SAudioSpeaker::dump_config() {
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I2SAudioSpeakerBase::dump_config();
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const char *fmt_str;
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switch (this->i2s_comm_fmt_) {
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case I2SCommFmt::PCM:
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fmt_str = "pcm";
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break;
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case I2SCommFmt::MSB:
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fmt_str = "msb";
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break;
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default:
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fmt_str = "std";
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break;
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}
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ESP_LOGCONFIG(TAG, " Communication format: %s", fmt_str);
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}
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void I2SAudioSpeaker::run_speaker_task() {
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
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const uint32_t dma_buffers_duration_ms = DMA_BUFFER_DURATION_MS * DMA_BUFFERS_COUNT;
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// Ensure ring buffer duration is at least the duration of all DMA buffers
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const uint32_t ring_buffer_duration = std::max(dma_buffers_duration_ms, this->buffer_duration_ms_);
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// The DMA buffers may have more bits per sample, so calculate buffer sizes based on the input audio stream info
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const size_t ring_buffer_size = this->current_stream_info_.ms_to_bytes(ring_buffer_duration);
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const uint32_t frames_to_fill_single_dma_buffer = this->current_stream_info_.ms_to_frames(DMA_BUFFER_DURATION_MS);
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const size_t bytes_to_fill_single_dma_buffer =
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this->current_stream_info_.frames_to_bytes(frames_to_fill_single_dma_buffer);
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bool successful_setup = false;
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std::unique_ptr<audio::AudioSourceTransferBuffer> transfer_buffer =
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audio::AudioSourceTransferBuffer::create(bytes_to_fill_single_dma_buffer);
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if (transfer_buffer != nullptr) {
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std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = ring_buffer::RingBuffer::create(ring_buffer_size);
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if (temp_ring_buffer.use_count() == 1) {
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transfer_buffer->set_source(temp_ring_buffer);
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this->audio_ring_buffer_ = temp_ring_buffer;
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successful_setup = true;
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}
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}
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if (!successful_setup) {
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
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} else {
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bool stop_gracefully = false;
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bool tx_dma_underflow = true;
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uint32_t frames_written = 0;
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uint32_t last_data_received_time = millis();
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
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// Main speaker task loop. Continues while:
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// - Paused, OR
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// - No timeout configured, OR
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// - Timeout hasn't elapsed since last data
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while (this->pause_state_ || !this->timeout_.has_value() ||
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(millis() - last_data_received_time) <= this->timeout_.value()) {
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uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
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if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP) {
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
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ESP_LOGV(TAG, "Exiting: COMMAND_STOP received");
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break;
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}
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if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY) {
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
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stop_gracefully = true;
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}
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if (this->audio_stream_info_ != this->current_stream_info_) {
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// Audio stream info changed, stop the speaker task so it will restart with the proper settings.
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ESP_LOGV(TAG, "Exiting: stream info changed");
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break;
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}
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int64_t write_timestamp;
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while (xQueueReceive(this->i2s_event_queue_, &write_timestamp, 0)) {
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// Receives timing events from the I2S on_sent callback. If actual audio data was sent in this event, it passes
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// on the timing info via the audio_output_callback.
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uint32_t frames_sent = frames_to_fill_single_dma_buffer;
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if (frames_to_fill_single_dma_buffer > frames_written) {
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tx_dma_underflow = true;
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frames_sent = frames_written;
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const uint32_t frames_zeroed = frames_to_fill_single_dma_buffer - frames_written;
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write_timestamp -= this->current_stream_info_.frames_to_microseconds(frames_zeroed);
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} else {
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tx_dma_underflow = false;
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}
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frames_written -= frames_sent;
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// Standard I2S mode: fire callback immediately for each event
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if (frames_sent > 0) {
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this->audio_output_callback_(frames_sent, write_timestamp);
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}
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}
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if (this->pause_state_) {
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// Pause state is accessed atomically, so thread safe
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// Delay so the task yields, then skip transferring audio data
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vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS));
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continue;
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}
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// Wait half the duration of the data already written to the DMA buffers for new audio data
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// The millisecond helper modifies the frames_written variable, so use the microsecond helper and divide by 1000
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uint32_t read_delay = (this->current_stream_info_.frames_to_microseconds(frames_written) / 1000) / 2;
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size_t bytes_read = transfer_buffer->transfer_data_from_source(pdMS_TO_TICKS(read_delay));
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uint8_t *new_data = transfer_buffer->get_buffer_end() - bytes_read;
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if (bytes_read > 0) {
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this->apply_software_volume_(new_data, bytes_read);
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this->swap_esp32_mono_samples_(new_data, bytes_read);
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}
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if (transfer_buffer->available() == 0) {
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if (stop_gracefully && tx_dma_underflow) {
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break;
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}
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vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS / 2));
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} else {
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size_t bytes_written = 0;
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if (tx_dma_underflow) {
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// Temporarily disable channel and callback to reset the I2S driver's internal DMA buffer queue
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i2s_channel_disable(this->tx_handle_);
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const i2s_event_callbacks_t null_callbacks = {.on_sent = nullptr};
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i2s_channel_register_event_callback(this->tx_handle_, &null_callbacks, this);
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i2s_channel_preload_data(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
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&bytes_written);
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} else {
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// Audio is already playing, use regular write to add to the DMA buffers
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i2s_channel_write(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
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&bytes_written, DMA_BUFFER_DURATION_MS);
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}
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if (bytes_written > 0) {
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last_data_received_time = millis();
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frames_written += this->current_stream_info_.bytes_to_frames(bytes_written);
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transfer_buffer->decrease_buffer_length(bytes_written);
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if (tx_dma_underflow) {
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tx_dma_underflow = false;
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// Enable the on_sent callback and channel after preload
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xQueueReset(this->i2s_event_queue_);
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const i2s_event_callbacks_t callbacks = {.on_sent = i2s_on_sent_cb};
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i2s_channel_register_event_callback(this->tx_handle_, &callbacks, this);
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i2s_channel_enable(this->tx_handle_);
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}
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}
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}
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}
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}
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
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if (transfer_buffer != nullptr) {
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transfer_buffer.reset();
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}
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPED);
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while (true) {
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// Continuously delay until the loop method deletes the task
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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}
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esp_err_t I2SAudioSpeaker::start_i2s_driver(audio::AudioStreamInfo &audio_stream_info) {
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this->current_stream_info_ = audio_stream_info;
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if ((this->i2s_role_ & I2S_ROLE_SLAVE) && (this->sample_rate_ != audio_stream_info.get_sample_rate())) { // NOLINT
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// Can't reconfigure I2S bus, so the sample rate must match the configured value
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ESP_LOGE(TAG, "Incompatible stream settings");
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return ESP_ERR_NOT_SUPPORTED;
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}
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if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO &&
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(i2s_slot_bit_width_t) audio_stream_info.get_bits_per_sample() > this->slot_bit_width_) {
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// Currently can't handle the case when the incoming audio has more bits per sample than the configured value
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ESP_LOGE(TAG, "Stream bits per sample must be less than or equal to the speaker's configuration");
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return ESP_ERR_NOT_SUPPORTED;
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}
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if (!this->parent_->try_lock()) {
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ESP_LOGE(TAG, "Parent bus is busy");
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return ESP_ERR_INVALID_STATE;
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}
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uint32_t dma_buffer_length = audio_stream_info.ms_to_frames(DMA_BUFFER_DURATION_MS);
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i2s_role_t i2s_role = this->i2s_role_;
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i2s_clock_src_t clk_src = I2S_CLK_SRC_DEFAULT;
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#if SOC_CLK_APLL_SUPPORTED
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if (this->use_apll_) {
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clk_src = i2s_clock_src_t::I2S_CLK_SRC_APLL;
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}
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#endif // SOC_CLK_APLL_SUPPORTED
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// Log DMA configuration for debugging
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ESP_LOGV(TAG, "I2S DMA config: %zu buffers x %lu frames", (size_t) DMA_BUFFERS_COUNT,
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(unsigned long) dma_buffer_length);
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i2s_chan_config_t chan_cfg = {
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.id = this->parent_->get_port(),
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.role = i2s_role,
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.dma_desc_num = DMA_BUFFERS_COUNT,
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.dma_frame_num = dma_buffer_length,
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.auto_clear = true,
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.intr_priority = 3,
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};
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// Build standard I2S clock/slot/gpio configuration
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i2s_std_clk_config_t clk_cfg = {
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.sample_rate_hz = audio_stream_info.get_sample_rate(),
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.clk_src = clk_src,
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.mclk_multiple = this->mclk_multiple_,
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};
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i2s_slot_mode_t slot_mode = this->slot_mode_;
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i2s_std_slot_mask_t slot_mask = this->std_slot_mask_;
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if (audio_stream_info.get_channels() == 1) {
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slot_mode = I2S_SLOT_MODE_MONO;
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} else if (audio_stream_info.get_channels() == 2) {
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slot_mode = I2S_SLOT_MODE_STEREO;
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slot_mask = I2S_STD_SLOT_BOTH;
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}
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i2s_std_slot_config_t slot_cfg;
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switch (this->i2s_comm_fmt_) {
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case I2SCommFmt::PCM:
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slot_cfg =
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I2S_STD_PCM_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
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break;
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case I2SCommFmt::MSB:
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slot_cfg =
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I2S_STD_MSB_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
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break;
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default:
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slot_cfg = I2S_STD_PHILIPS_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(),
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slot_mode);
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break;
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}
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#ifdef USE_ESP32_VARIANT_ESP32
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// There seems to be a bug on the ESP32 (non-variant) platform where setting the slot bit width higher than the
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// bits per sample causes the audio to play too fast. Setting the ws_width to the configured slot bit width seems
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// to make it play at the correct speed while sending more bits per slot.
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if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
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uint32_t configured_bit_width = static_cast<uint32_t>(this->slot_bit_width_);
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slot_cfg.ws_width = configured_bit_width;
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if (configured_bit_width > 16) {
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slot_cfg.msb_right = false;
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}
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}
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#else
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slot_cfg.slot_bit_width = this->slot_bit_width_;
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if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
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slot_cfg.ws_width = static_cast<uint32_t>(this->slot_bit_width_);
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}
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#endif // USE_ESP32_VARIANT_ESP32
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slot_cfg.slot_mask = slot_mask;
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i2s_std_gpio_config_t gpio_cfg = this->parent_->get_pin_config();
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gpio_cfg.dout = this->dout_pin_;
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i2s_std_config_t std_cfg = {
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.clk_cfg = clk_cfg,
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.slot_cfg = slot_cfg,
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.gpio_cfg = gpio_cfg,
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};
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esp_err_t err = this->init_i2s_channel_(chan_cfg, std_cfg, I2S_EVENT_QUEUE_COUNT);
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if (err != ESP_OK) {
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return err;
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}
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i2s_channel_enable(this->tx_handle_);
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return ESP_OK;
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}
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} // namespace esphome::i2s_audio
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#endif // USE_ESP32
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