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esphome-lsm6ds/esphome/components/i2s_audio/speaker/i2s_audio_speaker_standard.cpp
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#include "i2s_audio_speaker_standard.h"
#ifdef USE_ESP32
#include <driver/i2s_std.h>
#include "esphome/components/audio/audio.h"
#include "esphome/components/audio/audio_transfer_buffer.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
#include "esp_timer.h"
namespace esphome::i2s_audio {
static const char *const TAG = "i2s_audio.speaker.std";
static constexpr size_t DMA_BUFFERS_COUNT = 4;
static constexpr size_t I2S_EVENT_QUEUE_COUNT = DMA_BUFFERS_COUNT + 1;
void I2SAudioSpeaker::dump_config() {
I2SAudioSpeakerBase::dump_config();
const char *fmt_str;
switch (this->i2s_comm_fmt_) {
case I2SCommFmt::PCM:
fmt_str = "pcm";
break;
case I2SCommFmt::MSB:
fmt_str = "msb";
break;
default:
fmt_str = "std";
break;
}
ESP_LOGCONFIG(TAG, " Communication format: %s", fmt_str);
}
void I2SAudioSpeaker::run_speaker_task() {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
const uint32_t dma_buffers_duration_ms = DMA_BUFFER_DURATION_MS * DMA_BUFFERS_COUNT;
// Ensure ring buffer duration is at least the duration of all DMA buffers
const uint32_t ring_buffer_duration = std::max(dma_buffers_duration_ms, this->buffer_duration_ms_);
// The DMA buffers may have more bits per sample, so calculate buffer sizes based on the input audio stream info
const size_t ring_buffer_size = this->current_stream_info_.ms_to_bytes(ring_buffer_duration);
const uint32_t frames_to_fill_single_dma_buffer = this->current_stream_info_.ms_to_frames(DMA_BUFFER_DURATION_MS);
const size_t bytes_to_fill_single_dma_buffer =
this->current_stream_info_.frames_to_bytes(frames_to_fill_single_dma_buffer);
bool successful_setup = false;
std::unique_ptr<audio::AudioSourceTransferBuffer> transfer_buffer =
audio::AudioSourceTransferBuffer::create(bytes_to_fill_single_dma_buffer);
if (transfer_buffer != nullptr) {
std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = ring_buffer::RingBuffer::create(ring_buffer_size);
if (temp_ring_buffer.use_count() == 1) {
transfer_buffer->set_source(temp_ring_buffer);
this->audio_ring_buffer_ = temp_ring_buffer;
successful_setup = true;
}
}
if (!successful_setup) {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
} else {
bool stop_gracefully = false;
bool tx_dma_underflow = true;
uint32_t frames_written = 0;
uint32_t last_data_received_time = millis();
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
// Main speaker task loop. Continues while:
// - Paused, OR
// - No timeout configured, OR
// - Timeout hasn't elapsed since last data
while (this->pause_state_ || !this->timeout_.has_value() ||
(millis() - last_data_received_time) <= this->timeout_.value()) {
uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP) {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
ESP_LOGV(TAG, "Exiting: COMMAND_STOP received");
break;
}
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY) {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
stop_gracefully = true;
}
if (this->audio_stream_info_ != this->current_stream_info_) {
// Audio stream info changed, stop the speaker task so it will restart with the proper settings.
ESP_LOGV(TAG, "Exiting: stream info changed");
break;
}
int64_t write_timestamp;
while (xQueueReceive(this->i2s_event_queue_, &write_timestamp, 0)) {
// Receives timing events from the I2S on_sent callback. If actual audio data was sent in this event, it passes
// on the timing info via the audio_output_callback.
uint32_t frames_sent = frames_to_fill_single_dma_buffer;
if (frames_to_fill_single_dma_buffer > frames_written) {
tx_dma_underflow = true;
frames_sent = frames_written;
const uint32_t frames_zeroed = frames_to_fill_single_dma_buffer - frames_written;
write_timestamp -= this->current_stream_info_.frames_to_microseconds(frames_zeroed);
} else {
tx_dma_underflow = false;
}
frames_written -= frames_sent;
// Standard I2S mode: fire callback immediately for each event
if (frames_sent > 0) {
this->audio_output_callback_(frames_sent, write_timestamp);
}
}
if (this->pause_state_) {
// Pause state is accessed atomically, so thread safe
// Delay so the task yields, then skip transferring audio data
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS));
continue;
}
// Wait half the duration of the data already written to the DMA buffers for new audio data
// The millisecond helper modifies the frames_written variable, so use the microsecond helper and divide by 1000
uint32_t read_delay = (this->current_stream_info_.frames_to_microseconds(frames_written) / 1000) / 2;
size_t bytes_read = transfer_buffer->transfer_data_from_source(pdMS_TO_TICKS(read_delay));
uint8_t *new_data = transfer_buffer->get_buffer_end() - bytes_read;
if (bytes_read > 0) {
this->apply_software_volume_(new_data, bytes_read);
this->swap_esp32_mono_samples_(new_data, bytes_read);
}
if (transfer_buffer->available() == 0) {
if (stop_gracefully && tx_dma_underflow) {
break;
}
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS / 2));
} else {
size_t bytes_written = 0;
if (tx_dma_underflow) {
// Temporarily disable channel and callback to reset the I2S driver's internal DMA buffer queue
i2s_channel_disable(this->tx_handle_);
const i2s_event_callbacks_t null_callbacks = {.on_sent = nullptr};
i2s_channel_register_event_callback(this->tx_handle_, &null_callbacks, this);
i2s_channel_preload_data(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
&bytes_written);
} else {
// Audio is already playing, use regular write to add to the DMA buffers
i2s_channel_write(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
&bytes_written, DMA_BUFFER_DURATION_MS);
}
if (bytes_written > 0) {
last_data_received_time = millis();
frames_written += this->current_stream_info_.bytes_to_frames(bytes_written);
transfer_buffer->decrease_buffer_length(bytes_written);
if (tx_dma_underflow) {
tx_dma_underflow = false;
// Enable the on_sent callback and channel after preload
xQueueReset(this->i2s_event_queue_);
const i2s_event_callbacks_t callbacks = {.on_sent = i2s_on_sent_cb};
i2s_channel_register_event_callback(this->tx_handle_, &callbacks, this);
i2s_channel_enable(this->tx_handle_);
}
}
}
}
}
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
if (transfer_buffer != nullptr) {
transfer_buffer.reset();
}
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPED);
while (true) {
// Continuously delay until the loop method deletes the task
vTaskDelay(pdMS_TO_TICKS(10));
}
}
esp_err_t I2SAudioSpeaker::start_i2s_driver(audio::AudioStreamInfo &audio_stream_info) {
this->current_stream_info_ = audio_stream_info;
if ((this->i2s_role_ & I2S_ROLE_SLAVE) && (this->sample_rate_ != audio_stream_info.get_sample_rate())) { // NOLINT
// Can't reconfigure I2S bus, so the sample rate must match the configured value
ESP_LOGE(TAG, "Incompatible stream settings");
return ESP_ERR_NOT_SUPPORTED;
}
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO &&
(i2s_slot_bit_width_t) audio_stream_info.get_bits_per_sample() > this->slot_bit_width_) {
// Currently can't handle the case when the incoming audio has more bits per sample than the configured value
ESP_LOGE(TAG, "Stream bits per sample must be less than or equal to the speaker's configuration");
return ESP_ERR_NOT_SUPPORTED;
}
if (!this->parent_->try_lock()) {
ESP_LOGE(TAG, "Parent bus is busy");
return ESP_ERR_INVALID_STATE;
}
uint32_t dma_buffer_length = audio_stream_info.ms_to_frames(DMA_BUFFER_DURATION_MS);
i2s_role_t i2s_role = this->i2s_role_;
i2s_clock_src_t clk_src = I2S_CLK_SRC_DEFAULT;
#if SOC_CLK_APLL_SUPPORTED
if (this->use_apll_) {
clk_src = i2s_clock_src_t::I2S_CLK_SRC_APLL;
}
#endif // SOC_CLK_APLL_SUPPORTED
// Log DMA configuration for debugging
ESP_LOGV(TAG, "I2S DMA config: %zu buffers x %lu frames", (size_t) DMA_BUFFERS_COUNT,
(unsigned long) dma_buffer_length);
i2s_chan_config_t chan_cfg = {
.id = this->parent_->get_port(),
.role = i2s_role,
.dma_desc_num = DMA_BUFFERS_COUNT,
.dma_frame_num = dma_buffer_length,
.auto_clear = true,
.intr_priority = 3,
};
// Build standard I2S clock/slot/gpio configuration
i2s_std_clk_config_t clk_cfg = {
.sample_rate_hz = audio_stream_info.get_sample_rate(),
.clk_src = clk_src,
.mclk_multiple = this->mclk_multiple_,
};
i2s_slot_mode_t slot_mode = this->slot_mode_;
i2s_std_slot_mask_t slot_mask = this->std_slot_mask_;
if (audio_stream_info.get_channels() == 1) {
slot_mode = I2S_SLOT_MODE_MONO;
} else if (audio_stream_info.get_channels() == 2) {
slot_mode = I2S_SLOT_MODE_STEREO;
slot_mask = I2S_STD_SLOT_BOTH;
}
i2s_std_slot_config_t slot_cfg;
switch (this->i2s_comm_fmt_) {
case I2SCommFmt::PCM:
slot_cfg =
I2S_STD_PCM_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
break;
case I2SCommFmt::MSB:
slot_cfg =
I2S_STD_MSB_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
break;
default:
slot_cfg = I2S_STD_PHILIPS_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(),
slot_mode);
break;
}
#ifdef USE_ESP32_VARIANT_ESP32
// There seems to be a bug on the ESP32 (non-variant) platform where setting the slot bit width higher than the
// bits per sample causes the audio to play too fast. Setting the ws_width to the configured slot bit width seems
// to make it play at the correct speed while sending more bits per slot.
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
uint32_t configured_bit_width = static_cast<uint32_t>(this->slot_bit_width_);
slot_cfg.ws_width = configured_bit_width;
if (configured_bit_width > 16) {
slot_cfg.msb_right = false;
}
}
#else
slot_cfg.slot_bit_width = this->slot_bit_width_;
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
slot_cfg.ws_width = static_cast<uint32_t>(this->slot_bit_width_);
}
#endif // USE_ESP32_VARIANT_ESP32
slot_cfg.slot_mask = slot_mask;
i2s_std_gpio_config_t gpio_cfg = this->parent_->get_pin_config();
gpio_cfg.dout = this->dout_pin_;
i2s_std_config_t std_cfg = {
.clk_cfg = clk_cfg,
.slot_cfg = slot_cfg,
.gpio_cfg = gpio_cfg,
};
esp_err_t err = this->init_i2s_channel_(chan_cfg, std_cfg, I2S_EVENT_QUEUE_COUNT);
if (err != ESP_OK) {
return err;
}
i2s_channel_enable(this->tx_handle_);
return ESP_OK;
}
} // namespace esphome::i2s_audio
#endif // USE_ESP32