336 lines
11 KiB
C++
336 lines
11 KiB
C++
#include "i2s_audio_speaker.h"
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#ifdef USE_ESP32
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#include <driver/i2s_std.h>
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#include "esphome/components/audio/audio.h"
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#include "esphome/components/audio/audio_transfer_buffer.h"
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#include "esphome/core/application.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esp_timer.h"
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// esp-audio-libs
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#include <gain.h>
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namespace esphome::i2s_audio {
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static const char *const TAG = "i2s_audio.speaker";
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// Software volume control maps the user-facing [0.0, 1.0] range to a Q31 scale factor.
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// Volumes in (0.0, 1.0) map linearly to a dB reduction in [-49.0, 0.0] dB.
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static constexpr float SOFTWARE_VOLUME_MIN_DB = -49.0f;
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void I2SAudioSpeakerBase::setup() {
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this->event_group_ = xEventGroupCreate();
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if (this->event_group_ == nullptr) {
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ESP_LOGE(TAG, "Event group creation failed");
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this->mark_failed();
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return;
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}
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// Initialize volume control. When audio_dac is configured, this sets the DAC volume.
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// When no audio_dac is configured, this initializes software volume control.
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this->set_volume(this->volume_);
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}
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void I2SAudioSpeakerBase::dump_config() {
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ESP_LOGCONFIG(TAG,
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"Speaker:\n"
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" Pin: %d\n"
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" Buffer duration: %" PRIu32,
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static_cast<int8_t>(this->dout_pin_), this->buffer_duration_ms_);
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if (this->timeout_.has_value()) {
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ESP_LOGCONFIG(TAG, " Timeout: %" PRIu32 " ms", this->timeout_.value());
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}
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}
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void I2SAudioSpeakerBase::loop() {
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uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
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if ((event_group_bits & SpeakerEventGroupBits::COMMAND_START) && (this->state_ == speaker::STATE_STOPPED)) {
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this->state_ = speaker::STATE_STARTING;
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_START);
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}
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// Handle the task's state
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if (event_group_bits & SpeakerEventGroupBits::TASK_STARTING) {
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ESP_LOGD(TAG, "Starting");
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
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}
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if (event_group_bits & SpeakerEventGroupBits::TASK_RUNNING) {
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ESP_LOGV(TAG, "Started");
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
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this->state_ = speaker::STATE_RUNNING;
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}
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if (event_group_bits & SpeakerEventGroupBits::TASK_STOPPING) {
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ESP_LOGV(TAG, "Stopping");
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
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this->state_ = speaker::STATE_STOPPING;
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}
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if (event_group_bits & SpeakerEventGroupBits::TASK_STOPPED) {
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ESP_LOGD(TAG, "Stopped");
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vTaskDelete(this->speaker_task_handle_);
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this->speaker_task_handle_ = nullptr;
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this->stop_i2s_driver_();
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ALL_BITS);
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this->status_clear_error();
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this->on_task_stopped();
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this->state_ = speaker::STATE_STOPPED;
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}
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// Log any errors encountered by the task
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if (event_group_bits & SpeakerEventGroupBits::ERR_ESP_NO_MEM) {
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ESP_LOGE(TAG, "Not enough memory");
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
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}
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// Warn if any playback timestamp events are dropped, which drastically reduces synced playback accuracy
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if (event_group_bits & SpeakerEventGroupBits::WARN_DROPPED_EVENT) {
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ESP_LOGW(TAG, "Event dropped, synchronized playback accuracy is reduced");
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xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::WARN_DROPPED_EVENT);
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}
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// Handle the speaker's state
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switch (this->state_) {
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case speaker::STATE_STARTING:
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if (this->status_has_error()) {
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break;
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}
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if (this->start_i2s_driver(this->audio_stream_info_) != ESP_OK) {
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ESP_LOGE(TAG, "Driver failed to start; retrying in 1 second");
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this->status_momentary_error("driver-failure", 1000);
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break;
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}
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if (this->speaker_task_handle_ == nullptr) {
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xTaskCreate(I2SAudioSpeakerBase::speaker_task, "speaker_task", TASK_STACK_SIZE, (void *) this, TASK_PRIORITY,
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&this->speaker_task_handle_);
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if (this->speaker_task_handle_ == nullptr) {
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ESP_LOGE(TAG, "Task failed to start, retrying in 1 second");
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this->status_momentary_error("task-failure", 1000);
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this->stop_i2s_driver_(); // Stops the driver to return the lock; will be reloaded in next attempt
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}
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}
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break;
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case speaker::STATE_RUNNING: // Intentional fallthrough
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case speaker::STATE_STOPPING: // Intentional fallthrough
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case speaker::STATE_STOPPED:
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break;
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}
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}
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void I2SAudioSpeakerBase::set_volume(float volume) {
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this->volume_ = volume;
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#ifdef USE_AUDIO_DAC
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if (this->audio_dac_ != nullptr) {
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if (volume > 0.0) {
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this->audio_dac_->set_mute_off();
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}
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this->audio_dac_->set_volume(volume);
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} else
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#endif // USE_AUDIO_DAC
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{
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// Fallback to software volume control by using a Q31 fixed point scaling factor.
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// At maximum volume (1.0), set to INT32_MAX to bypass volume processing entirely
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// and avoid any floating-point precision issues that could cause slight volume reduction.
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if (volume >= 1.0f) {
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this->q31_volume_factor_ = INT32_MAX;
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} else if (volume <= 0.0f) {
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this->q31_volume_factor_ = 0;
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} else {
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this->q31_volume_factor_ =
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esp_audio_libs::gain::db_to_q31(remap<float, float>(volume, 0.0f, 1.0f, SOFTWARE_VOLUME_MIN_DB, 0.0f));
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}
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}
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}
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void I2SAudioSpeakerBase::set_mute_state(bool mute_state) {
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this->mute_state_ = mute_state;
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#ifdef USE_AUDIO_DAC
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if (this->audio_dac_) {
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if (mute_state) {
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this->audio_dac_->set_mute_on();
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} else {
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this->audio_dac_->set_mute_off();
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}
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} else
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#endif // USE_AUDIO_DAC
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{
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if (mute_state) {
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// Fallback to software volume control and scale by 0
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this->q31_volume_factor_ = 0;
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} else {
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// Revert to previous volume when unmuting
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this->set_volume(this->volume_);
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}
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}
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}
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size_t I2SAudioSpeakerBase::play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) {
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if (this->is_failed()) {
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ESP_LOGE(TAG, "Setup failed; cannot play audio");
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return 0;
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}
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if (this->state_ != speaker::STATE_RUNNING && this->state_ != speaker::STATE_STARTING) {
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this->start();
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}
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if (this->state_ != speaker::STATE_RUNNING) {
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// Unable to write data to a running speaker, so delay the max amount of time so it can get ready
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vTaskDelay(ticks_to_wait);
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ticks_to_wait = 0;
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}
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size_t bytes_written = 0;
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if (this->state_ == speaker::STATE_RUNNING) {
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std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
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if (temp_ring_buffer != nullptr) {
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// The weak_ptr locks successfully only while the speaker task owns the ring buffer, so it is safe to write
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bytes_written = temp_ring_buffer->write_without_replacement((void *) data, length, ticks_to_wait);
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}
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}
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return bytes_written;
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}
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bool I2SAudioSpeakerBase::has_buffered_data() const {
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if (this->audio_ring_buffer_.use_count() > 0) {
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std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
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return temp_ring_buffer->available() > 0;
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}
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return false;
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}
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void I2SAudioSpeakerBase::speaker_task(void *params) {
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I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) params;
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this_speaker->run_speaker_task();
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}
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void I2SAudioSpeakerBase::start() {
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if (!this->is_ready() || this->is_failed() || this->status_has_error())
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return;
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if ((this->state_ == speaker::STATE_STARTING) || (this->state_ == speaker::STATE_RUNNING))
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return;
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// Mark STARTING immediately to avoid transient STOPPED observations before loop() processes COMMAND_START.
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this->state_ = speaker::STATE_STARTING;
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_START);
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}
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void I2SAudioSpeakerBase::stop() { this->stop_(false); }
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void I2SAudioSpeakerBase::finish() { this->stop_(true); }
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void I2SAudioSpeakerBase::stop_(bool wait_on_empty) {
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if (this->is_failed())
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return;
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if (this->state_ == speaker::STATE_STOPPED)
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return;
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if (wait_on_empty) {
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
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} else {
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xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
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}
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}
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esp_err_t I2SAudioSpeakerBase::init_i2s_channel_(const i2s_chan_config_t &chan_cfg, const i2s_std_config_t &std_cfg,
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size_t event_queue_size) {
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esp_err_t err = i2s_new_channel(&chan_cfg, &this->tx_handle_, NULL);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "I2S channel allocation failed: %s", esp_err_to_name(err));
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this->parent_->unlock();
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return err;
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}
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err = i2s_channel_init_std_mode(this->tx_handle_, &std_cfg);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to initialize channel");
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i2s_del_channel(this->tx_handle_);
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this->tx_handle_ = nullptr;
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this->parent_->unlock();
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return err;
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}
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if (this->i2s_event_queue_ == nullptr) {
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this->i2s_event_queue_ = xQueueCreate(event_queue_size, sizeof(int64_t));
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} else {
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// Reset queue to clear any stale events from previous task
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xQueueReset(this->i2s_event_queue_);
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}
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return ESP_OK;
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}
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void I2SAudioSpeakerBase::stop_i2s_driver_() {
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if (this->tx_handle_ != nullptr) {
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i2s_channel_disable(this->tx_handle_);
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i2s_del_channel(this->tx_handle_);
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this->tx_handle_ = nullptr;
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}
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this->parent_->unlock();
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}
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bool IRAM_ATTR I2SAudioSpeakerBase::i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx) {
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int64_t now = esp_timer_get_time();
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BaseType_t need_yield1 = pdFALSE;
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BaseType_t need_yield2 = pdFALSE;
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BaseType_t need_yield3 = pdFALSE;
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I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) user_ctx;
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if (xQueueIsQueueFullFromISR(this_speaker->i2s_event_queue_)) {
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// Queue is full, so discard the oldest event and set the warning flag to inform the user
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int64_t dummy;
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xQueueReceiveFromISR(this_speaker->i2s_event_queue_, &dummy, &need_yield1);
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xEventGroupSetBitsFromISR(this_speaker->event_group_, SpeakerEventGroupBits::WARN_DROPPED_EVENT, &need_yield2);
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}
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xQueueSendToBackFromISR(this_speaker->i2s_event_queue_, &now, &need_yield3);
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return need_yield1 | need_yield2 | need_yield3;
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}
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void I2SAudioSpeakerBase::apply_software_volume_(uint8_t *data, size_t bytes_read) {
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if (this->q31_volume_factor_ == INT32_MAX) {
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return; // Max volume, no processing needed
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}
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const size_t bytes_per_sample = this->current_stream_info_.samples_to_bytes(1);
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const uint32_t len = bytes_read / bytes_per_sample;
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esp_audio_libs::gain::apply(data, data, this->q31_volume_factor_, len, bytes_per_sample);
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}
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void I2SAudioSpeakerBase::swap_esp32_mono_samples_(uint8_t *data, size_t bytes_read) {
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#ifdef USE_ESP32_VARIANT_ESP32
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// For ESP32 16-bit mono mode, adjacent samples need to be swapped.
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if (this->current_stream_info_.get_channels() == 1 && this->current_stream_info_.get_bits_per_sample() == 16) {
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int16_t *samples = reinterpret_cast<int16_t *>(data);
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size_t sample_count = bytes_read / sizeof(int16_t);
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for (size_t i = 0; i + 1 < sample_count; i += 2) {
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int16_t tmp = samples[i];
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samples[i] = samples[i + 1];
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samples[i + 1] = tmp;
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}
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}
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#endif // USE_ESP32_VARIANT_ESP32
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}
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} // namespace esphome::i2s_audio
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#endif // USE_ESP32
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