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esphome-lsm6ds/esphome/components/i2s_audio/speaker/i2s_audio_speaker.cpp
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#include "i2s_audio_speaker.h"
#ifdef USE_ESP32
#include <driver/i2s_std.h>
#include "esphome/components/audio/audio.h"
#include "esphome/components/audio/audio_transfer_buffer.h"
#include "esphome/core/application.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
#include "esp_timer.h"
// esp-audio-libs
#include <gain.h>
namespace esphome::i2s_audio {
static const char *const TAG = "i2s_audio.speaker";
// Software volume control maps the user-facing [0.0, 1.0] range to a Q31 scale factor.
// Volumes in (0.0, 1.0) map linearly to a dB reduction in [-49.0, 0.0] dB.
static constexpr float SOFTWARE_VOLUME_MIN_DB = -49.0f;
void I2SAudioSpeakerBase::setup() {
this->event_group_ = xEventGroupCreate();
if (this->event_group_ == nullptr) {
ESP_LOGE(TAG, "Event group creation failed");
this->mark_failed();
return;
}
// Initialize volume control. When audio_dac is configured, this sets the DAC volume.
// When no audio_dac is configured, this initializes software volume control.
this->set_volume(this->volume_);
}
void I2SAudioSpeakerBase::dump_config() {
ESP_LOGCONFIG(TAG,
"Speaker:\n"
" Pin: %d\n"
" Buffer duration: %" PRIu32,
static_cast<int8_t>(this->dout_pin_), this->buffer_duration_ms_);
if (this->timeout_.has_value()) {
ESP_LOGCONFIG(TAG, " Timeout: %" PRIu32 " ms", this->timeout_.value());
}
}
void I2SAudioSpeakerBase::loop() {
uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
if ((event_group_bits & SpeakerEventGroupBits::COMMAND_START) && (this->state_ == speaker::STATE_STOPPED)) {
this->state_ = speaker::STATE_STARTING;
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_START);
}
// Handle the task's state
if (event_group_bits & SpeakerEventGroupBits::TASK_STARTING) {
ESP_LOGD(TAG, "Starting");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
}
if (event_group_bits & SpeakerEventGroupBits::TASK_RUNNING) {
ESP_LOGV(TAG, "Started");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
this->state_ = speaker::STATE_RUNNING;
}
if (event_group_bits & SpeakerEventGroupBits::TASK_STOPPING) {
ESP_LOGV(TAG, "Stopping");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
this->state_ = speaker::STATE_STOPPING;
}
if (event_group_bits & SpeakerEventGroupBits::TASK_STOPPED) {
ESP_LOGD(TAG, "Stopped");
vTaskDelete(this->speaker_task_handle_);
this->speaker_task_handle_ = nullptr;
this->stop_i2s_driver_();
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ALL_BITS);
this->status_clear_error();
this->on_task_stopped();
this->state_ = speaker::STATE_STOPPED;
}
// Log any errors encountered by the task
if (event_group_bits & SpeakerEventGroupBits::ERR_ESP_NO_MEM) {
ESP_LOGE(TAG, "Not enough memory");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
}
// Warn if any playback timestamp events are dropped, which drastically reduces synced playback accuracy
if (event_group_bits & SpeakerEventGroupBits::WARN_DROPPED_EVENT) {
ESP_LOGW(TAG, "Event dropped, synchronized playback accuracy is reduced");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::WARN_DROPPED_EVENT);
}
// Handle the speaker's state
switch (this->state_) {
case speaker::STATE_STARTING:
if (this->status_has_error()) {
break;
}
if (this->start_i2s_driver(this->audio_stream_info_) != ESP_OK) {
ESP_LOGE(TAG, "Driver failed to start; retrying in 1 second");
this->status_momentary_error("driver-failure", 1000);
break;
}
if (this->speaker_task_handle_ == nullptr) {
xTaskCreate(I2SAudioSpeakerBase::speaker_task, "speaker_task", TASK_STACK_SIZE, (void *) this, TASK_PRIORITY,
&this->speaker_task_handle_);
if (this->speaker_task_handle_ == nullptr) {
ESP_LOGE(TAG, "Task failed to start, retrying in 1 second");
this->status_momentary_error("task-failure", 1000);
this->stop_i2s_driver_(); // Stops the driver to return the lock; will be reloaded in next attempt
}
}
break;
case speaker::STATE_RUNNING: // Intentional fallthrough
case speaker::STATE_STOPPING: // Intentional fallthrough
case speaker::STATE_STOPPED:
break;
}
}
void I2SAudioSpeakerBase::set_volume(float volume) {
this->volume_ = volume;
#ifdef USE_AUDIO_DAC
if (this->audio_dac_ != nullptr) {
if (volume > 0.0) {
this->audio_dac_->set_mute_off();
}
this->audio_dac_->set_volume(volume);
} else
#endif // USE_AUDIO_DAC
{
// Fallback to software volume control by using a Q31 fixed point scaling factor.
// At maximum volume (1.0), set to INT32_MAX to bypass volume processing entirely
// and avoid any floating-point precision issues that could cause slight volume reduction.
if (volume >= 1.0f) {
this->q31_volume_factor_ = INT32_MAX;
} else if (volume <= 0.0f) {
this->q31_volume_factor_ = 0;
} else {
this->q31_volume_factor_ =
esp_audio_libs::gain::db_to_q31(remap<float, float>(volume, 0.0f, 1.0f, SOFTWARE_VOLUME_MIN_DB, 0.0f));
}
}
}
void I2SAudioSpeakerBase::set_mute_state(bool mute_state) {
this->mute_state_ = mute_state;
#ifdef USE_AUDIO_DAC
if (this->audio_dac_) {
if (mute_state) {
this->audio_dac_->set_mute_on();
} else {
this->audio_dac_->set_mute_off();
}
} else
#endif // USE_AUDIO_DAC
{
if (mute_state) {
// Fallback to software volume control and scale by 0
this->q31_volume_factor_ = 0;
} else {
// Revert to previous volume when unmuting
this->set_volume(this->volume_);
}
}
}
size_t I2SAudioSpeakerBase::play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) {
if (this->is_failed()) {
ESP_LOGE(TAG, "Setup failed; cannot play audio");
return 0;
}
if (this->state_ != speaker::STATE_RUNNING && this->state_ != speaker::STATE_STARTING) {
this->start();
}
if (this->state_ != speaker::STATE_RUNNING) {
// Unable to write data to a running speaker, so delay the max amount of time so it can get ready
vTaskDelay(ticks_to_wait);
ticks_to_wait = 0;
}
size_t bytes_written = 0;
if (this->state_ == speaker::STATE_RUNNING) {
std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
if (temp_ring_buffer != nullptr) {
// The weak_ptr locks successfully only while the speaker task owns the ring buffer, so it is safe to write
bytes_written = temp_ring_buffer->write_without_replacement((void *) data, length, ticks_to_wait);
}
}
return bytes_written;
}
bool I2SAudioSpeakerBase::has_buffered_data() const {
if (this->audio_ring_buffer_.use_count() > 0) {
std::shared_ptr<ring_buffer::RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
return temp_ring_buffer->available() > 0;
}
return false;
}
void I2SAudioSpeakerBase::speaker_task(void *params) {
I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) params;
this_speaker->run_speaker_task();
}
void I2SAudioSpeakerBase::start() {
if (!this->is_ready() || this->is_failed() || this->status_has_error())
return;
if ((this->state_ == speaker::STATE_STARTING) || (this->state_ == speaker::STATE_RUNNING))
return;
// Mark STARTING immediately to avoid transient STOPPED observations before loop() processes COMMAND_START.
this->state_ = speaker::STATE_STARTING;
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_START);
}
void I2SAudioSpeakerBase::stop() { this->stop_(false); }
void I2SAudioSpeakerBase::finish() { this->stop_(true); }
void I2SAudioSpeakerBase::stop_(bool wait_on_empty) {
if (this->is_failed())
return;
if (this->state_ == speaker::STATE_STOPPED)
return;
if (wait_on_empty) {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
} else {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
}
}
esp_err_t I2SAudioSpeakerBase::init_i2s_channel_(const i2s_chan_config_t &chan_cfg, const i2s_std_config_t &std_cfg,
size_t event_queue_size) {
esp_err_t err = i2s_new_channel(&chan_cfg, &this->tx_handle_, NULL);
if (err != ESP_OK) {
ESP_LOGE(TAG, "I2S channel allocation failed: %s", esp_err_to_name(err));
this->parent_->unlock();
return err;
}
err = i2s_channel_init_std_mode(this->tx_handle_, &std_cfg);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize channel");
i2s_del_channel(this->tx_handle_);
this->tx_handle_ = nullptr;
this->parent_->unlock();
return err;
}
if (this->i2s_event_queue_ == nullptr) {
this->i2s_event_queue_ = xQueueCreate(event_queue_size, sizeof(int64_t));
} else {
// Reset queue to clear any stale events from previous task
xQueueReset(this->i2s_event_queue_);
}
return ESP_OK;
}
void I2SAudioSpeakerBase::stop_i2s_driver_() {
if (this->tx_handle_ != nullptr) {
i2s_channel_disable(this->tx_handle_);
i2s_del_channel(this->tx_handle_);
this->tx_handle_ = nullptr;
}
this->parent_->unlock();
}
bool IRAM_ATTR I2SAudioSpeakerBase::i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx) {
int64_t now = esp_timer_get_time();
BaseType_t need_yield1 = pdFALSE;
BaseType_t need_yield2 = pdFALSE;
BaseType_t need_yield3 = pdFALSE;
I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) user_ctx;
if (xQueueIsQueueFullFromISR(this_speaker->i2s_event_queue_)) {
// Queue is full, so discard the oldest event and set the warning flag to inform the user
int64_t dummy;
xQueueReceiveFromISR(this_speaker->i2s_event_queue_, &dummy, &need_yield1);
xEventGroupSetBitsFromISR(this_speaker->event_group_, SpeakerEventGroupBits::WARN_DROPPED_EVENT, &need_yield2);
}
xQueueSendToBackFromISR(this_speaker->i2s_event_queue_, &now, &need_yield3);
return need_yield1 | need_yield2 | need_yield3;
}
void I2SAudioSpeakerBase::apply_software_volume_(uint8_t *data, size_t bytes_read) {
if (this->q31_volume_factor_ == INT32_MAX) {
return; // Max volume, no processing needed
}
const size_t bytes_per_sample = this->current_stream_info_.samples_to_bytes(1);
const uint32_t len = bytes_read / bytes_per_sample;
esp_audio_libs::gain::apply(data, data, this->q31_volume_factor_, len, bytes_per_sample);
}
void I2SAudioSpeakerBase::swap_esp32_mono_samples_(uint8_t *data, size_t bytes_read) {
#ifdef USE_ESP32_VARIANT_ESP32
// For ESP32 16-bit mono mode, adjacent samples need to be swapped.
if (this->current_stream_info_.get_channels() == 1 && this->current_stream_info_.get_bits_per_sample() == 16) {
int16_t *samples = reinterpret_cast<int16_t *>(data);
size_t sample_count = bytes_read / sizeof(int16_t);
for (size_t i = 0; i + 1 < sample_count; i += 2) {
int16_t tmp = samples[i];
samples[i] = samples[i + 1];
samples[i + 1] = tmp;
}
}
#endif // USE_ESP32_VARIANT_ESP32
}
} // namespace esphome::i2s_audio
#endif // USE_ESP32