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esphome-lsm6ds/esphome/components/packet_transport/packet_transport.h
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#pragma once
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include "esphome/core/preferences.h"
#ifdef USE_SENSOR
#include "esphome/components/sensor/sensor.h"
#endif
#ifdef USE_BINARY_SENSOR
#include "esphome/components/binary_sensor/binary_sensor.h"
#endif
#include <map>
#include <span>
#include <vector>
/**
* Providing packet encoding functions for exchanging data with a remote host.
*
* A transport is required to send the data; this is provided by a child class.
* The child class should implement the virtual functions send_packet_ and get_max_packet_size_.
* On receipt of a data packet, it should call `this->process_()` with the data.
*/
namespace esphome {
namespace packet_transport {
// std::less provides allocation-free comparison with const char *
template<typename T> using string_map_t = std::map<std::string, T, std::less<>>;
struct Provider {
std::vector<uint8_t> encryption_key;
const char *name;
uint32_t last_code[2];
uint32_t last_key_response_time;
#ifdef USE_STATUS_SENSOR
binary_sensor::BinarySensor *status_sensor{nullptr};
#endif
};
class PacketTransport;
#ifdef USE_SENSOR
struct Sensor {
sensor::Sensor *sensor;
const char *id;
bool updated;
PacketTransport *parent;
};
#endif
#ifdef USE_BINARY_SENSOR
struct BinarySensor {
binary_sensor::BinarySensor *sensor;
const char *id;
bool updated;
PacketTransport *parent;
};
#endif
class PacketTransport : public PollingComponent {
public:
void setup() override;
void loop() override;
void update() override;
void dump_config() override;
#ifdef USE_SENSOR
void set_sensor_count(size_t count) { this->sensors_.init(count); }
void add_sensor(const char *id, sensor::Sensor *sensor) {
Sensor st{sensor, id, true, this};
this->sensors_.push_back(st);
}
void add_remote_sensor(const char *hostname, const char *remote_id, sensor::Sensor *sensor) {
this->add_provider(hostname);
this->remote_sensors_[hostname][remote_id] = sensor;
}
#endif
#ifdef USE_BINARY_SENSOR
void set_binary_sensor_count(size_t count) { this->binary_sensors_.init(count); }
void add_binary_sensor(const char *id, binary_sensor::BinarySensor *sensor) {
BinarySensor st{sensor, id, true, this};
this->binary_sensors_.push_back(st);
}
void add_remote_binary_sensor(const char *hostname, const char *remote_id, binary_sensor::BinarySensor *sensor) {
this->add_provider(hostname);
this->remote_binary_sensors_[hostname][remote_id] = sensor;
}
#endif
void add_provider(const char *hostname) {
if (!this->providers_.contains(hostname)) {
Provider provider{};
provider.name = hostname;
this->providers_[hostname] = provider;
#ifdef USE_SENSOR
this->remote_sensors_[hostname] = string_map_t<sensor::Sensor *>();
#endif
#ifdef USE_BINARY_SENSOR
this->remote_binary_sensors_[hostname] = string_map_t<binary_sensor::BinarySensor *>();
#endif
}
}
void set_is_provider(bool is_provider) { this->is_provider_ = is_provider; }
void set_encryption_key(std::vector<uint8_t> key) { this->encryption_key_ = std::move(key); }
void set_rolling_code_enable(bool enable) { this->rolling_code_enable_ = enable; }
void set_ping_pong_enable(bool enable) { this->ping_pong_enable_ = enable; }
void set_ping_pong_recycle_time(uint32_t recycle_time) { this->ping_pong_recyle_time_ = recycle_time; }
void set_provider_encryption(const char *name, std::vector<uint8_t> key) {
this->providers_[name].encryption_key = std::move(key);
}
#ifdef USE_STATUS_SENSOR
void set_provider_status_sensor(const char *name, binary_sensor::BinarySensor *sensor) {
this->providers_[name].status_sensor = sensor;
}
#endif
void set_platform_name(const char *name) { this->platform_name_ = name; }
protected:
// child classes must implement this
virtual void send_packet(const std::vector<uint8_t> &buf) const = 0;
virtual size_t get_max_packet_size() = 0;
virtual bool should_send() { return true; }
// to be called by child classes when a data packet is received.
void process_(std::span<const uint8_t> data);
void send_data_(bool all);
void flush_();
void add_data_(uint8_t key, const char *id, float data);
void add_data_(uint8_t key, const char *id, uint32_t data);
void increment_code_();
void add_binary_data_(uint8_t key, const char *id, bool data);
void init_data_();
bool updated_{};
uint32_t ping_key_{};
uint32_t rolling_code_[2]{};
bool rolling_code_enable_{};
bool ping_pong_enable_{};
uint32_t ping_pong_recyle_time_{};
uint32_t last_key_time_{};
bool resend_ping_key_{};
bool is_provider_{};
const char *name_{};
ESPPreferenceObject pref_{};
std::vector<uint8_t> encryption_key_{};
#ifdef USE_SENSOR
FixedVector<Sensor> sensors_{};
string_map_t<string_map_t<sensor::Sensor *>> remote_sensors_{};
#endif
#ifdef USE_BINARY_SENSOR
FixedVector<BinarySensor> binary_sensors_{};
string_map_t<string_map_t<binary_sensor::BinarySensor *>> remote_binary_sensors_{};
#endif
string_map_t<Provider> providers_{};
std::vector<uint8_t> ping_header_{};
std::vector<uint8_t> header_{};
std::vector<uint8_t> data_{};
string_map_t<uint32_t> ping_keys_{};
const char *platform_name_{""};
void add_key_(const char *name, uint32_t key);
void send_ping_pong_request_();
bool is_encrypted_() const { return !this->encryption_key_.empty(); }
};
} // namespace packet_transport
} // namespace esphome