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esphome-lsm6ds/esphome/components/esp32_touch/__init__.py
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389 lines
13 KiB
Python

import logging
import esphome.codegen as cg
from esphome.components import esp32
from esphome.components.esp32 import (
VARIANT_ESP32,
VARIANT_ESP32P4,
VARIANT_ESP32S2,
VARIANT_ESP32S3,
get_esp32_variant,
gpio,
include_builtin_idf_component,
)
import esphome.config_validation as cv
from esphome.const import (
CONF_HIGH_VOLTAGE_REFERENCE,
CONF_ID,
CONF_IIR_FILTER,
CONF_LOW_VOLTAGE_REFERENCE,
CONF_MEASUREMENT_DURATION,
CONF_SETUP_MODE,
CONF_SLEEP_DURATION,
CONF_VOLTAGE_ATTENUATION,
)
from esphome.core import TimePeriod
_LOGGER = logging.getLogger(__name__)
AUTO_LOAD = ["binary_sensor"]
DEPENDENCIES = ["esp32"]
CONF_DEBOUNCE_COUNT = "debounce_count"
CONF_DENOISE_GRADE = "denoise_grade"
CONF_DENOISE_CAP_LEVEL = "denoise_cap_level"
CONF_FILTER_MODE = "filter_mode"
CONF_NOISE_THRESHOLD = "noise_threshold"
CONF_JITTER_STEP = "jitter_step"
CONF_SMOOTH_MODE = "smooth_mode"
CONF_WATERPROOF_GUARD_RING = "waterproof_guard_ring"
CONF_WATERPROOF_SHIELD_DRIVER = "waterproof_shield_driver"
esp32_touch_ns = cg.esphome_ns.namespace("esp32_touch")
ESP32TouchComponent = esp32_touch_ns.class_("ESP32TouchComponent", cg.Component)
# Channel ID mappings: GPIO pin number -> integer channel ID
# These are plain integers - the new unified API uses int chan_id directly.
TOUCH_PADS = {
VARIANT_ESP32: {
4: 0,
0: 1,
2: 2,
15: 3,
13: 4,
12: 5,
14: 6,
27: 7,
33: 8,
32: 9,
},
VARIANT_ESP32S2: {
1: 1,
2: 2,
3: 3,
4: 4,
5: 5,
6: 6,
7: 7,
8: 8,
9: 9,
10: 10,
11: 11,
12: 12,
13: 13,
14: 14,
},
VARIANT_ESP32S3: {
1: 1,
2: 2,
3: 3,
4: 4,
5: 5,
6: 6,
7: 7,
8: 8,
9: 9,
10: 10,
11: 11,
12: 12,
13: 13,
14: 14,
},
VARIANT_ESP32P4: {
2: 1,
3: 2,
4: 3,
5: 4,
6: 5,
7: 6,
8: 7,
9: 8,
10: 9,
11: 10,
12: 11,
13: 12,
14: 13,
15: 14,
},
}
TOUCH_PAD_DENOISE_GRADE = {
"BIT12": cg.global_ns.TOUCH_DENOISE_CHAN_RESOLUTION_BIT12,
"BIT10": cg.global_ns.TOUCH_DENOISE_CHAN_RESOLUTION_BIT10,
"BIT8": cg.global_ns.TOUCH_DENOISE_CHAN_RESOLUTION_BIT8,
"BIT4": cg.global_ns.TOUCH_DENOISE_CHAN_RESOLUTION_BIT4,
}
TOUCH_PAD_DENOISE_CAP_LEVEL = {
"L0": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_5PF,
"L1": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_6PF,
"L2": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_7PF,
"L3": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_9PF,
"L4": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_10PF,
"L5": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_12PF,
"L6": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_13PF,
"L7": cg.global_ns.TOUCH_DENOISE_CHAN_CAP_14PF,
}
TOUCH_PAD_FILTER_MODE = {
"IIR_4": cg.global_ns.TOUCH_BM_IIR_FILTER_4,
"IIR_8": cg.global_ns.TOUCH_BM_IIR_FILTER_8,
"IIR_16": cg.global_ns.TOUCH_BM_IIR_FILTER_16,
"IIR_32": cg.global_ns.TOUCH_BM_IIR_FILTER_32,
"IIR_64": cg.global_ns.TOUCH_BM_IIR_FILTER_64,
"IIR_128": cg.global_ns.TOUCH_BM_IIR_FILTER_128,
"IIR_256": cg.global_ns.TOUCH_BM_IIR_FILTER_256,
"JITTER": cg.global_ns.TOUCH_BM_JITTER_FILTER,
}
TOUCH_PAD_SMOOTH_MODE = {
"OFF": cg.global_ns.TOUCH_SMOOTH_NO_FILTER,
"IIR_2": cg.global_ns.TOUCH_SMOOTH_IIR_FILTER_2,
"IIR_4": cg.global_ns.TOUCH_SMOOTH_IIR_FILTER_4,
"IIR_8": cg.global_ns.TOUCH_SMOOTH_IIR_FILTER_8,
}
LOW_VOLTAGE_REFERENCE = {
"0.5V": cg.global_ns.TOUCH_VOLT_LIM_L_0V5,
"0.6V": cg.global_ns.TOUCH_VOLT_LIM_L_0V6,
"0.7V": cg.global_ns.TOUCH_VOLT_LIM_L_0V7,
"0.8V": cg.global_ns.TOUCH_VOLT_LIM_L_0V8,
}
HIGH_VOLTAGE_REFERENCE = {
"2.4V": cg.global_ns.TOUCH_VOLT_LIM_H_2V4,
"2.5V": cg.global_ns.TOUCH_VOLT_LIM_H_2V5,
"2.6V": cg.global_ns.TOUCH_VOLT_LIM_H_2V6,
"2.7V": cg.global_ns.TOUCH_VOLT_LIM_H_2V7,
}
VOLTAGE_ATTENUATION = {"1.5V", "1V", "0.5V", "0V"}
# ESP32 V1: The new API's touch_volt_lim_h_t combines the old high_voltage_reference
# and voltage_attenuation into a single enum representing the effective upper voltage.
# Effective voltage = high_voltage_reference - voltage_attenuation
EFFECTIVE_HIGH_VOLTAGE = {
("2.4V", "1.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_0V9,
("2.5V", "1.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V0,
("2.6V", "1.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V1,
("2.7V", "1.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V2,
("2.4V", "1V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V4,
("2.5V", "1V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V5,
("2.6V", "1V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V6,
("2.7V", "1V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V7,
("2.4V", "0.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_1V9,
("2.5V", "0.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V0,
("2.6V", "0.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V1,
("2.7V", "0.5V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V2,
("2.4V", "0V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V4,
("2.5V", "0V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V5,
("2.6V", "0V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V6,
("2.7V", "0V"): cg.global_ns.TOUCH_VOLT_LIM_H_2V7,
}
def validate_touch_pad(value):
value = gpio.gpio_pin_number_validator(value)
variant = get_esp32_variant()
pads = TOUCH_PADS.get(variant)
if pads is None:
raise cv.Invalid(f"ESP32 variant {variant} does not support touch pads.")
if value not in pads:
raise cv.Invalid(f"Pin {value} does not support touch pads.")
return pads[value] # Return integer channel ID
def validate_variant_vars(config):
variant = get_esp32_variant()
invalid_vars = set()
if variant == VARIANT_ESP32:
invalid_vars = {
CONF_DEBOUNCE_COUNT,
CONF_DENOISE_GRADE,
CONF_DENOISE_CAP_LEVEL,
CONF_FILTER_MODE,
CONF_NOISE_THRESHOLD,
CONF_JITTER_STEP,
CONF_SMOOTH_MODE,
CONF_WATERPROOF_GUARD_RING,
CONF_WATERPROOF_SHIELD_DRIVER,
}
elif variant in (VARIANT_ESP32S2, VARIANT_ESP32S3, VARIANT_ESP32P4):
invalid_vars = {CONF_IIR_FILTER}
if variant == VARIANT_ESP32P4:
invalid_vars |= {CONF_DENOISE_GRADE, CONF_DENOISE_CAP_LEVEL}
unsupported = invalid_vars.intersection(config)
if unsupported:
keys = ", ".join(sorted(f"'{k}'" for k in unsupported))
raise cv.Invalid(f"{keys} not valid on {variant}")
return config
def validate_voltage(values):
def validator(value):
if isinstance(value, float) and value.is_integer():
value = int(value)
value = cv.string(value)
if not value.endswith("V"):
value += "V"
return cv.one_of(*values)(value)
return validator
CONFIG_SCHEMA = cv.All(
cv.Schema(
{
cv.GenerateID(): cv.declare_id(ESP32TouchComponent),
cv.Optional(CONF_SETUP_MODE, default=False): cv.boolean,
# common options
cv.Optional(CONF_SLEEP_DURATION, default="27306us"): cv.All(
cv.positive_time_period, cv.Range(max=TimePeriod(microseconds=436906))
),
cv.Optional(CONF_MEASUREMENT_DURATION, default="8192us"): cv.All(
cv.positive_time_period, cv.Range(max=TimePeriod(microseconds=8192))
),
cv.Optional(CONF_LOW_VOLTAGE_REFERENCE, default="0.5V"): validate_voltage(
LOW_VOLTAGE_REFERENCE
),
cv.Optional(CONF_HIGH_VOLTAGE_REFERENCE, default="2.7V"): validate_voltage(
HIGH_VOLTAGE_REFERENCE
),
# ESP32 V1 only: attenuates the high voltage reference
cv.SplitDefault(
CONF_VOLTAGE_ATTENUATION,
esp32="0V",
esp32_s2=cv.UNDEFINED,
esp32_s3=cv.UNDEFINED,
esp32_p4=cv.UNDEFINED,
): validate_voltage(VOLTAGE_ATTENUATION),
# ESP32 only
cv.Optional(CONF_IIR_FILTER): cv.positive_time_period_milliseconds,
# ESP32-S2/S3/P4 only
cv.Optional(CONF_DEBOUNCE_COUNT): cv.int_range(min=0, max=7),
cv.Optional(CONF_FILTER_MODE): cv.enum(
TOUCH_PAD_FILTER_MODE, upper=True, space="_"
),
cv.Optional(CONF_NOISE_THRESHOLD): cv.int_range(min=0, max=3),
cv.Optional(CONF_JITTER_STEP): cv.int_range(min=0, max=15),
cv.Optional(CONF_SMOOTH_MODE): cv.enum(
TOUCH_PAD_SMOOTH_MODE, upper=True, space="_"
),
cv.Optional(CONF_DENOISE_GRADE): cv.enum(
TOUCH_PAD_DENOISE_GRADE, upper=True, space="_"
),
cv.Optional(CONF_DENOISE_CAP_LEVEL): cv.enum(
TOUCH_PAD_DENOISE_CAP_LEVEL, upper=True, space="_"
),
cv.Optional(CONF_WATERPROOF_GUARD_RING): validate_touch_pad,
cv.Optional(CONF_WATERPROOF_SHIELD_DRIVER): cv.int_range(min=0, max=7),
}
).extend(cv.COMPONENT_SCHEMA),
cv.has_none_or_all_keys(CONF_DENOISE_GRADE, CONF_DENOISE_CAP_LEVEL),
cv.has_none_or_all_keys(
CONF_DEBOUNCE_COUNT,
CONF_FILTER_MODE,
CONF_NOISE_THRESHOLD,
CONF_JITTER_STEP,
CONF_SMOOTH_MODE,
),
cv.has_none_or_all_keys(CONF_WATERPROOF_GUARD_RING, CONF_WATERPROOF_SHIELD_DRIVER),
esp32.only_on_variant(
supported=[
esp32.VARIANT_ESP32,
esp32.VARIANT_ESP32S2,
esp32.VARIANT_ESP32S3,
esp32.VARIANT_ESP32P4,
]
),
validate_variant_vars,
)
async def to_code(config):
# New unified touch sensor driver
include_builtin_idf_component("esp_driver_touch_sens")
touch = cg.new_Pvariable(config[CONF_ID])
await cg.register_component(touch, config)
cg.add(touch.set_setup_mode(config[CONF_SETUP_MODE]))
# sleep_duration -> meas_interval_us (pass microseconds directly)
cg.add(touch.set_meas_interval_us(config[CONF_SLEEP_DURATION].total_microseconds))
variant = get_esp32_variant()
# measurement_duration handling differs per variant
if variant == VARIANT_ESP32:
# V1: charge_duration_ms (convert from microseconds to milliseconds)
charge_duration_ms = (
config[CONF_MEASUREMENT_DURATION].total_microseconds / 1000.0
)
cg.add(touch.set_charge_duration_ms(charge_duration_ms))
else:
# V2/V3: charge_times (approximate conversion from duration)
# The old API used clock cycles; the new API uses charge_times count.
# Default is 500 for V2/V3. Use measurement_duration as a rough scaling factor.
# 65535 / 8192 ≈ 7.9999 maps the microsecond duration to charge_times.
charge_times = int(
round(config[CONF_MEASUREMENT_DURATION].total_microseconds * (65535 / 8192))
)
charge_times = max(charge_times, 1)
cg.add(touch.set_charge_times(charge_times))
# Voltage references (not applicable to P4)
if variant != VARIANT_ESP32P4:
if CONF_LOW_VOLTAGE_REFERENCE in config:
cg.add(
touch.set_low_voltage_reference(
LOW_VOLTAGE_REFERENCE[config[CONF_LOW_VOLTAGE_REFERENCE]]
)
)
if CONF_HIGH_VOLTAGE_REFERENCE in config:
if variant == VARIANT_ESP32:
# V1: combine high_voltage_reference with voltage_attenuation
high_ref = config[CONF_HIGH_VOLTAGE_REFERENCE]
atten = config[CONF_VOLTAGE_ATTENUATION]
cg.add(
touch.set_high_voltage_reference(
EFFECTIVE_HIGH_VOLTAGE[(high_ref, atten)]
)
)
else:
# V2/V3: no attenuation concept, use directly
cg.add(
touch.set_high_voltage_reference(
HIGH_VOLTAGE_REFERENCE[config[CONF_HIGH_VOLTAGE_REFERENCE]]
)
)
if variant == VARIANT_ESP32 and CONF_IIR_FILTER in config:
cg.add(touch.set_iir_filter(config[CONF_IIR_FILTER]))
if variant in (VARIANT_ESP32S2, VARIANT_ESP32S3, VARIANT_ESP32P4):
if CONF_FILTER_MODE in config:
cg.add(touch.set_filter_mode(config[CONF_FILTER_MODE]))
if CONF_DEBOUNCE_COUNT in config:
cg.add(touch.set_debounce_count(config[CONF_DEBOUNCE_COUNT]))
if CONF_NOISE_THRESHOLD in config:
cg.add(touch.set_noise_threshold(config[CONF_NOISE_THRESHOLD]))
if CONF_JITTER_STEP in config:
cg.add(touch.set_jitter_step(config[CONF_JITTER_STEP]))
if CONF_SMOOTH_MODE in config:
cg.add(touch.set_smooth_level(config[CONF_SMOOTH_MODE]))
if CONF_DENOISE_GRADE in config:
cg.add(touch.set_denoise_grade(config[CONF_DENOISE_GRADE]))
if CONF_DENOISE_CAP_LEVEL in config:
cg.add(touch.set_denoise_cap(config[CONF_DENOISE_CAP_LEVEL]))
if CONF_WATERPROOF_GUARD_RING in config:
cg.add(
touch.set_waterproof_guard_ring_pad(config[CONF_WATERPROOF_GUARD_RING])
)
if CONF_WATERPROOF_SHIELD_DRIVER in config:
cg.add(
touch.set_waterproof_shield_driver(
config[CONF_WATERPROOF_SHIELD_DRIVER]
)
)