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esphome-lsm6ds/esphome/components/epaper_spi/epaper_spi_jd79660.h
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146 lines
4.6 KiB
C++

#pragma once
#include "epaper_spi.h"
namespace esphome::epaper_spi {
/**
* JD7966x IC driver implementation
*
* Currently tested with:
* - JD79660 (max res: 200x200)
*
* May also work for other JD7966x chipset family members with minimal adaptations.
*
* Capabilities:
* - HW frame buffer layout:
* 4 colors (gray0..3, commonly BWYR). Bytes consist of 4px/2bpp.
* Width must be rounded to multiple of 4.
* - Fast init/update (shorter wave forms): Yes. Controlled by CONF_FULL_UPDATE_EVERY.
* Needs undocumented fastinit sequence, based on likely vendor specific MTP content.
* - Partial transfer (transfer only changed window): No. Maybe possible by HW.
* - Partial refresh (refresh only changed window): No. Likely HW limit.
*
* @internal \c final saves few bytes by devirtualization. Remove \c final when subclassing.
*/
class EPaperJD79660 final : public EPaperBase {
public:
EPaperJD79660(const char *name, uint16_t width, uint16_t height, const uint8_t *init_sequence,
size_t init_sequence_length, const uint8_t *fast_update, uint16_t fast_update_length)
: EPaperBase(name, width, height, init_sequence, init_sequence_length, DISPLAY_TYPE_COLOR),
fast_update_(fast_update),
fast_update_length_(fast_update_length) {
this->row_width_ = (width + 3) / 4; // Fix base class calc (2bpp instead of 1bpp)
this->buffer_length_ = this->row_width_ * height;
}
void fill(Color color) override;
protected:
/** Draw colored pixel into frame buffer */
void draw_pixel_at(int x, int y, Color color) override;
/** Reset (multistep sequence)
* @pre this->reset_pin_ != nullptr // cv.Required check
* @post Should be idle on successful reset. Can mark failures.
*/
bool reset() override;
/** Initialise (multistep sequence) */
bool initialise(bool partial) override;
/** Buffer transfer */
bool transfer_data() override;
/** Power on: Already part of init sequence (likely needed there before transferring buffers).
* So nothing to do in FSM state.
*/
void power_on() override {}
/** Refresh screen
* @param partial Ignored: Needed earlier in \a ::initialize
* @pre Must be idle.
* @post Should return to idle later after processing.
*/
void refresh_screen([[maybe_unused]] bool partial) override;
/** Power off
* @pre Must be idle.
* @post Should return to idle later after processing.
* (latter will take long period like ~15-20s on actual refresh!)
*/
void power_off() override;
/** Deepsleep: Must be used to avoid hardware wearout!
* @pre Must be idle.
* @post Will go busy, and not return idle till ::reset!
*/
void deep_sleep() override;
/** Internal: Send fast init sequence via undocumented vendor registers
* @pre Must be directly after regular ::initialise sequence, before ::transfer_data
* @pre Must be idle.
* @post Should return to idle later after processing.
*/
void write_fastinit_();
/** Internal: Send raw buffer in chunks
* \retval true Finished
* \retval false Loop time elapsed. Need to call again next loop.
*/
bool transfer_buffer_chunks_();
/** @name IC commands @{ */
static constexpr uint8_t CMD_POWEROFF = 0x02;
static constexpr uint8_t CMD_DEEPSLEEP = 0x07;
static constexpr uint8_t CMD_TRANSFER = 0x10;
static constexpr uint8_t CMD_REFRESH = 0x12;
/** @} */
/** State machine constants for \a step_ */
enum class FSMState : uint8_t {
NONE = 0, //!< Initial/default value: Unused
/* Reset state steps */
RESET_STEP0_H,
RESET_STEP1_L,
RESET_STEP2_IDLECHECK,
/* Init state steps */
INIT_STEP0_REGULARINIT,
INIT_STEP1_FASTINIT,
};
/** Wait time (millisec) for first reset phase: High
*
* Wait via FSM loop.
*/
static constexpr uint16_t SLEEP_MS_RESET0 = 200;
/** Wait time (millisec) for second reset phase: Low
*
* Holding Reset Low too long may trigger "clever reset" logic
* of e.g. Waveshare Rev2 boards: VDD is shut down via MOSFET, and IC
* will not report idle anymore!
* FSM loop may spuriously increase delay, e.g. >16ms.
* Therefore, sync wait below, as allowed (code rule "delays > 10ms not permitted"),
* yet only slightly exceeding known IC min req of >1.5ms.
*/
static constexpr uint16_t SLEEP_MS_RESET1 = 2;
/** Wait time (millisec) for third reset phase: High
*
* Wait via FSM loop.
*/
static constexpr uint16_t SLEEP_MS_RESET2 = 200;
// properties initialised in the constructor
const uint8_t *const fast_update_{};
const uint16_t fast_update_length_{};
/** Counter for tracking substeps within FSM state */
FSMState step_{FSMState::NONE};
};
} // namespace esphome::epaper_spi