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esphome-lsm6ds/esphome/components/epaper_spi/epaper_spi.h
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6.7 KiB
C++

#pragma once
#include "esphome/components/display/display.h"
#include "esphome/components/spi/spi.h"
#include "esphome/components/split_buffer/split_buffer.h"
#include "esphome/core/component.h"
namespace esphome::epaper_spi {
using namespace display;
enum class EPaperState : uint8_t {
IDLE, // not doing anything
UPDATE, // update the buffer
RESET, // drive reset low (active)
RESET_END, // drive reset high (inactive)
SHOULD_WAIT, // states higher than this should wait for the display to be not busy
INITIALISE, // send the init sequence
TRANSFER_DATA, // transfer data to the display
POWER_ON, // power on the display
REFRESH_SCREEN, // send refresh command
POWER_OFF, // power off the display
DEEP_SLEEP, // deep sleep the display
};
static constexpr uint8_t NONE = 0;
static constexpr uint8_t MIRROR_X = 1;
static constexpr uint8_t MIRROR_Y = 2;
static constexpr uint8_t SWAP_XY = 4;
static constexpr uint32_t MAX_TRANSFER_TIME = 10; // Transfer in 10ms blocks to allow the loop to run
static constexpr size_t MAX_TRANSFER_SIZE = 128;
static constexpr uint8_t DELAY_FLAG = 0xFF;
class EPaperBase : public Display,
public spi::SPIDevice<spi::BIT_ORDER_MSB_FIRST, spi::CLOCK_POLARITY_LOW, spi::CLOCK_PHASE_LEADING,
spi::DATA_RATE_2MHZ> {
public:
EPaperBase(const char *name, uint16_t width, uint16_t height, const uint8_t *init_sequence = nullptr,
size_t init_sequence_length = 0, DisplayType display_type = DISPLAY_TYPE_BINARY)
: name_(name),
width_(width),
height_(height),
init_sequence_(init_sequence),
init_sequence_length_(init_sequence_length),
display_type_(display_type) {
this->row_width_ = (this->width_ + 7) / 8; // width of a row in bytes
}
void set_dc_pin(GPIOPin *dc_pin) { dc_pin_ = dc_pin; }
float get_setup_priority() const override;
void set_reset_pin(GPIOPin *reset) { this->reset_pin_ = reset; }
void set_busy_pin(GPIOPin *busy) { this->busy_pin_ = busy; }
void set_reset_duration(uint32_t reset_duration) { this->reset_duration_ = reset_duration; }
void set_transform(uint8_t transform) {
this->transform_ = transform;
this->update_effective_transform_();
}
void set_rotation(DisplayRotation rotation) override {
Display::set_rotation(rotation);
this->update_effective_transform_();
}
void set_full_update_every(uint8_t full_update_every) { this->full_update_every_ = full_update_every; }
void dump_config() override;
void command(uint8_t value);
void cmd_data(uint8_t command, const uint8_t *ptr, size_t length);
// variant with in-place initializer list
void cmd_data(uint8_t command, std::initializer_list<uint8_t> data) {
this->cmd_data(command, data.begin(), data.size());
}
void update() override;
void loop() override;
void setup() override;
void on_safe_shutdown() override;
DisplayType get_display_type() override { return this->display_type_; };
// Default implementations for monochrome displays
static uint8_t color_to_bit(Color color) {
// It's always a shade of gray. Map to BLACK or WHITE.
// We split the luminance at a suitable point
if ((color.r + color.g + color.b) >= 382) {
return 1;
}
return 0;
}
void fill(Color color) override {
// If clipping is active, fall back to base implementation
if (this->get_clipping().is_set()) {
Display::fill(color);
return;
}
auto pixel_color = color_to_bit(color) ? 0xFF : 0x00;
// We store 8 pixels per byte
this->buffer_.fill(pixel_color);
this->x_high_ = this->width_;
this->y_high_ = this->height_;
this->x_low_ = 0;
this->y_low_ = 0;
}
void clear() override {
// clear buffer to white, just like real paper.
this->fill(COLOR_ON);
}
int get_width() override { return this->effective_transform_ & SWAP_XY ? this->height_ : this->width_; }
int get_height() override { return this->effective_transform_ & SWAP_XY ? this->width_ : this->height_; }
void draw_pixel_at(int x, int y, Color color) override;
protected:
int get_height_internal() override { return this->height_; };
int get_width_internal() override { return this->width_; };
bool is_using_partial_update_() const { return this->full_update_every_ > 1; }
void process_state_();
const char *epaper_state_to_string_();
bool is_idle_() const;
void setup_pins_() const;
virtual bool reset();
virtual bool initialise(bool partial);
void send_init_sequence_(const uint8_t *sequence, size_t length);
void wait_for_idle_(bool should_wait);
bool init_buffer_(size_t buffer_length);
void update_effective_transform_();
bool rotate_coordinates_(int &x, int &y);
/**
* Methods that must be implemented by concrete classes to control the display
*/
/**
* Send data to the device via SPI
* @return true if done, false if it should be called next loop
*/
virtual bool transfer_data() = 0;
/**
* Refresh the screen after data transfer
*/
virtual void refresh_screen(bool partial) = 0;
/**
* Power the display on
*/
virtual void power_on() = 0;
/**
* Power the display off
*/
virtual void power_off() = 0;
/**
* Place the display into deep sleep
*/
virtual void deep_sleep() = 0;
void set_state_(EPaperState state, uint16_t delay = 0);
void start_data_();
// properties initialised in the constructor
const char *name_;
uint16_t width_;
uint16_t row_width_; // width of a row in bytes
uint16_t height_;
const uint8_t *init_sequence_;
size_t init_sequence_length_;
DisplayType display_type_;
size_t buffer_length_{};
size_t current_data_index_{}; // used by data transfer to track progress
split_buffer::SplitBuffer buffer_{};
GPIOPin *dc_pin_{};
GPIOPin *busy_pin_{};
GPIOPin *reset_pin_{};
bool waiting_for_idle_{};
uint32_t delay_until_{}; // timestamp until which to delay processing
uint16_t next_delay_{}; // milliseconds to delay before next state
uint8_t transform_{};
uint8_t effective_transform_{};
uint8_t update_count_{};
// these values represent the bounds of the updated buffer. Note that x_high and y_high
// point to the pixel past the last one updated, i.e. may range up to width/height.
uint16_t x_low_{}, y_low_{}, x_high_{}, y_high_{};
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_VERBOSE
uint32_t waiting_for_idle_last_print_{};
uint32_t waiting_for_idle_start_{};
#endif
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
uint32_t update_start_time_{};
#endif
// properties with specific initialisers go last
EPaperState state_{EPaperState::IDLE};
uint32_t reset_duration_{10};
uint8_t full_update_every_{1};
};
} // namespace esphome::epaper_spi