#include "debug_component.h" #ifdef USE_HOST #include namespace esphome::debug { const char *DebugComponent::get_reset_reason_(std::span buffer) { return ""; } const char *DebugComponent::get_wakeup_cause_(std::span buffer) { return ""; } uint32_t DebugComponent::get_free_heap_() { return INT_MAX; } size_t DebugComponent::get_device_info_(std::span buffer, size_t pos) { return pos; } void DebugComponent::update_platform_() {} } // namespace esphome::debug #endif