#pragma once #include "esphome/core/component.h" #include "esphome/components/output/binary_output.h" #include "esphome/components/fan/fan_state.h" namespace esphome { namespace binary { class BinaryFan : public Component { public: BinaryFan(fan::FanState *fan, output::BinaryOutput *output) : fan_(fan), output_(output) {} void setup() override; void loop() override; void dump_config() override; float get_setup_priority() const override; void set_oscillating(output::BinaryOutput *oscillating) { this->oscillating_ = oscillating; } protected: fan::FanState *fan_; output::BinaryOutput *output_; output::BinaryOutput *oscillating_{nullptr}; bool next_update_{true}; }; } // namespace binary } // namespace esphome