#include "esphome/core/log.h" #include "esphome/core/application.h" #include "esphome/components/network/util.h" #include "udp_transport.h" namespace esphome { namespace udp { static const char *const TAG = "udp_transport"; bool UDPTransport::should_send() { return network::is_connected(); } void UDPTransport::setup() { PacketTransport::setup(); if (!this->providers_.empty() || this->is_encrypted_()) { this->parent_->add_listener([this](std::span data) { this->process_(data); }); } } void UDPTransport::send_packet(const std::vector &buf) const { this->parent_->send_packet(buf); } } // namespace udp } // namespace esphome