#include "tuya_climate.h" #include "esphome/core/log.h" namespace esphome { namespace tuya { static const char *const TAG = "tuya.climate"; void TuyaClimate::setup() { auto switch_id = this->switch_id_; if (switch_id.has_value()) { this->parent_->register_listener(*switch_id, [this](const TuyaDatapoint &datapoint) { ESP_LOGV(TAG, "MCU reported switch is: %s", ONOFF(datapoint.value_bool)); this->mode = climate::CLIMATE_MODE_OFF; if (datapoint.value_bool) { if (this->supports_heat_ && this->supports_cool_) { this->mode = climate::CLIMATE_MODE_HEAT_COOL; } else if (this->supports_heat_) { this->mode = climate::CLIMATE_MODE_HEAT; } else if (this->supports_cool_) { this->mode = climate::CLIMATE_MODE_COOL; } } this->compute_state_(); this->publish_state(); }); } if (this->heating_state_pin_ != nullptr) { this->heating_state_pin_->setup(); this->heating_state_ = this->heating_state_pin_->digital_read(); } if (this->cooling_state_pin_ != nullptr) { this->cooling_state_pin_->setup(); this->cooling_state_ = this->cooling_state_pin_->digital_read(); } auto active_state_id = this->active_state_id_; if (active_state_id.has_value()) { this->parent_->register_listener(*active_state_id, [this](const TuyaDatapoint &datapoint) { ESP_LOGV(TAG, "MCU reported active state is: %u", datapoint.value_enum); this->active_state_ = datapoint.value_enum; this->compute_state_(); this->publish_state(); }); } auto target_temp_id = this->target_temperature_id_; if (target_temp_id.has_value()) { this->parent_->register_listener(*target_temp_id, [this](const TuyaDatapoint &datapoint) { this->manual_temperature_ = datapoint.value_int * this->target_temperature_multiplier_; if (this->reports_fahrenheit_) { this->manual_temperature_ = (this->manual_temperature_ - 32) * 5 / 9; } ESP_LOGV(TAG, "MCU reported manual target temperature is: %.1f", this->manual_temperature_); this->compute_target_temperature_(); this->compute_state_(); this->publish_state(); }); } auto current_temp_id = this->current_temperature_id_; if (current_temp_id.has_value()) { this->parent_->register_listener(*current_temp_id, [this](const TuyaDatapoint &datapoint) { this->current_temperature = datapoint.value_int * this->current_temperature_multiplier_; if (this->reports_fahrenheit_) { this->current_temperature = (this->current_temperature - 32) * 5 / 9; } ESP_LOGV(TAG, "MCU reported current temperature is: %.1f", this->current_temperature); this->compute_state_(); this->publish_state(); }); } auto eco_id = this->eco_id_; if (eco_id.has_value()) { this->parent_->register_listener(*eco_id, [this](const TuyaDatapoint &datapoint) { // Whether data type is BOOL or ENUM, it will still be a 1 or a 0, so the functions below are valid in both cases this->eco_ = datapoint.value_bool; this->eco_type_ = datapoint.type; ESP_LOGV(TAG, "MCU reported eco is: %s", ONOFF(this->eco_)); this->compute_preset_(); this->compute_target_temperature_(); this->publish_state(); }); } auto sleep_id = this->sleep_id_; if (sleep_id.has_value()) { this->parent_->register_listener(*sleep_id, [this](const TuyaDatapoint &datapoint) { this->sleep_ = datapoint.value_bool; ESP_LOGV(TAG, "MCU reported sleep is: %s", ONOFF(this->sleep_)); this->compute_preset_(); this->compute_target_temperature_(); this->publish_state(); }); } auto swing_vert_id = this->swing_vertical_id_; if (swing_vert_id.has_value()) { this->parent_->register_listener(*swing_vert_id, [this](const TuyaDatapoint &datapoint) { this->swing_vertical_ = datapoint.value_bool; ESP_LOGV(TAG, "MCU reported vertical swing is: %s", ONOFF(datapoint.value_bool)); this->compute_swingmode_(); this->publish_state(); }); } auto swing_horiz_id = this->swing_horizontal_id_; if (swing_horiz_id.has_value()) { this->parent_->register_listener(*swing_horiz_id, [this](const TuyaDatapoint &datapoint) { this->swing_horizontal_ = datapoint.value_bool; ESP_LOGV(TAG, "MCU reported horizontal swing is: %s", ONOFF(datapoint.value_bool)); this->compute_swingmode_(); this->publish_state(); }); } auto fan_speed_id = this->fan_speed_id_; if (fan_speed_id.has_value()) { this->parent_->register_listener(*fan_speed_id, [this](const TuyaDatapoint &datapoint) { ESP_LOGV(TAG, "MCU reported Fan Speed Mode is: %u", datapoint.value_enum); this->fan_state_ = datapoint.value_enum; this->compute_fanmode_(); this->publish_state(); }); } } void TuyaClimate::loop() { bool state_changed = false; if (this->heating_state_pin_ != nullptr) { bool heating_state = this->heating_state_pin_->digital_read(); if (heating_state != this->heating_state_) { ESP_LOGV(TAG, "Heating state pin changed to: %s", ONOFF(heating_state)); this->heating_state_ = heating_state; state_changed = true; } } if (this->cooling_state_pin_ != nullptr) { bool cooling_state = this->cooling_state_pin_->digital_read(); if (cooling_state != this->cooling_state_) { ESP_LOGV(TAG, "Cooling state pin changed to: %s", ONOFF(cooling_state)); this->cooling_state_ = cooling_state; state_changed = true; } } if (state_changed) { this->compute_state_(); this->publish_state(); } } void TuyaClimate::control(const climate::ClimateCall &call) { auto mode = call.get_mode(); if (mode.has_value()) { const bool switch_state = *mode != climate::CLIMATE_MODE_OFF; ESP_LOGV(TAG, "Setting switch: %s", ONOFF(switch_state)); auto switch_dp_id = this->switch_id_; if (switch_dp_id.has_value()) { this->parent_->set_boolean_datapoint_value(*switch_dp_id, switch_state); } const climate::ClimateMode new_mode = *mode; auto active_state_dp_id = this->active_state_id_; if (active_state_dp_id.has_value()) { if (new_mode == climate::CLIMATE_MODE_HEAT && this->supports_heat_) { auto heating_val = this->active_state_heating_value_; if (heating_val.has_value()) this->parent_->set_enum_datapoint_value(*active_state_dp_id, *heating_val); } else if (new_mode == climate::CLIMATE_MODE_COOL && this->supports_cool_) { auto cooling_val = this->active_state_cooling_value_; if (cooling_val.has_value()) this->parent_->set_enum_datapoint_value(*active_state_dp_id, *cooling_val); } else if (new_mode == climate::CLIMATE_MODE_DRY) { auto drying_val = this->active_state_drying_value_; if (drying_val.has_value()) this->parent_->set_enum_datapoint_value(*active_state_dp_id, *drying_val); } else if (new_mode == climate::CLIMATE_MODE_FAN_ONLY) { auto fanonly_val = this->active_state_fanonly_value_; if (fanonly_val.has_value()) this->parent_->set_enum_datapoint_value(*active_state_dp_id, *fanonly_val); } } else { ESP_LOGW(TAG, "Active state (mode) datapoint not configured"); } } control_swing_mode_(call); control_fan_mode_(call); auto target_temp = call.get_target_temperature(); if (target_temp.has_value()) { float target_temperature = *target_temp; if (this->reports_fahrenheit_) target_temperature = (target_temperature * 9 / 5) + 32; ESP_LOGV(TAG, "Setting target temperature: %.1f", target_temperature); auto target_temp_dp_id = this->target_temperature_id_; if (target_temp_dp_id.has_value()) { this->parent_->set_integer_datapoint_value(*target_temp_dp_id, (int) (target_temperature / this->target_temperature_multiplier_)); } } auto preset_val = call.get_preset(); if (preset_val.has_value()) { const climate::ClimatePreset preset = *preset_val; auto eco_dp_id = this->eco_id_; if (eco_dp_id.has_value()) { const bool eco = preset == climate::CLIMATE_PRESET_ECO; ESP_LOGV(TAG, "Setting eco: %s", ONOFF(eco)); if (this->eco_type_ == TuyaDatapointType::ENUM) { this->parent_->set_enum_datapoint_value(*eco_dp_id, eco); } else { this->parent_->set_boolean_datapoint_value(*eco_dp_id, eco); } } auto sleep_dp_id = this->sleep_id_; if (sleep_dp_id.has_value()) { const bool sleep = preset == climate::CLIMATE_PRESET_SLEEP; ESP_LOGV(TAG, "Setting sleep: %s", ONOFF(sleep)); this->parent_->set_boolean_datapoint_value(*sleep_dp_id, sleep); } } } void TuyaClimate::control_swing_mode_(const climate::ClimateCall &call) { bool vertical_swing_changed = false; bool horizontal_swing_changed = false; auto swing_mode_val = call.get_swing_mode(); if (swing_mode_val.has_value()) { const auto swing_mode = *swing_mode_val; switch (swing_mode) { case climate::CLIMATE_SWING_OFF: if (swing_vertical_ || swing_horizontal_) { this->swing_vertical_ = false; this->swing_horizontal_ = false; vertical_swing_changed = true; horizontal_swing_changed = true; } break; case climate::CLIMATE_SWING_BOTH: if (!swing_vertical_ || !swing_horizontal_) { this->swing_vertical_ = true; this->swing_horizontal_ = true; vertical_swing_changed = true; horizontal_swing_changed = true; } break; case climate::CLIMATE_SWING_VERTICAL: if (!swing_vertical_ || swing_horizontal_) { this->swing_vertical_ = true; this->swing_horizontal_ = false; vertical_swing_changed = true; horizontal_swing_changed = true; } break; case climate::CLIMATE_SWING_HORIZONTAL: if (swing_vertical_ || !swing_horizontal_) { this->swing_vertical_ = false; this->swing_horizontal_ = true; vertical_swing_changed = true; horizontal_swing_changed = true; } break; default: break; } } auto vert_dp_id = this->swing_vertical_id_; if (vertical_swing_changed && vert_dp_id.has_value()) { ESP_LOGV(TAG, "Setting vertical swing: %s", ONOFF(swing_vertical_)); this->parent_->set_boolean_datapoint_value(*vert_dp_id, swing_vertical_); } auto horiz_dp_id = this->swing_horizontal_id_; if (horizontal_swing_changed && horiz_dp_id.has_value()) { ESP_LOGV(TAG, "Setting horizontal swing: %s", ONOFF(swing_horizontal_)); this->parent_->set_boolean_datapoint_value(*horiz_dp_id, swing_horizontal_); } // Publish the state after updating the swing mode this->publish_state(); } void TuyaClimate::control_fan_mode_(const climate::ClimateCall &call) { auto fan_mode_val = call.get_fan_mode(); if (fan_mode_val.has_value()) { climate::ClimateFanMode fan_mode = *fan_mode_val; uint8_t tuya_fan_speed; switch (fan_mode) { case climate::CLIMATE_FAN_LOW: tuya_fan_speed = this->fan_speed_low_value_.value_or(0); break; case climate::CLIMATE_FAN_MEDIUM: tuya_fan_speed = this->fan_speed_medium_value_.value_or(0); break; case climate::CLIMATE_FAN_MIDDLE: tuya_fan_speed = this->fan_speed_middle_value_.value_or(0); break; case climate::CLIMATE_FAN_HIGH: tuya_fan_speed = this->fan_speed_high_value_.value_or(0); break; case climate::CLIMATE_FAN_AUTO: tuya_fan_speed = this->fan_speed_auto_value_.value_or(0); break; default: tuya_fan_speed = 0; break; } auto fan_speed_dp_id = this->fan_speed_id_; if (fan_speed_dp_id.has_value()) { this->parent_->set_enum_datapoint_value(*fan_speed_dp_id, tuya_fan_speed); } } } climate::ClimateTraits TuyaClimate::traits() { auto traits = climate::ClimateTraits(); traits.add_feature_flags(climate::CLIMATE_SUPPORTS_ACTION); if (this->current_temperature_id_.has_value()) { traits.add_feature_flags(climate::CLIMATE_SUPPORTS_CURRENT_TEMPERATURE); } if (supports_heat_) traits.add_supported_mode(climate::CLIMATE_MODE_HEAT); if (supports_cool_) traits.add_supported_mode(climate::CLIMATE_MODE_COOL); if (this->active_state_drying_value_.has_value()) traits.add_supported_mode(climate::CLIMATE_MODE_DRY); if (this->active_state_fanonly_value_.has_value()) traits.add_supported_mode(climate::CLIMATE_MODE_FAN_ONLY); if (this->eco_id_.has_value()) { traits.add_supported_preset(climate::CLIMATE_PRESET_ECO); } if (this->sleep_id_.has_value()) { traits.add_supported_preset(climate::CLIMATE_PRESET_SLEEP); } if (this->sleep_id_.has_value() || this->eco_id_.has_value()) { traits.add_supported_preset(climate::CLIMATE_PRESET_NONE); } if (this->swing_vertical_id_.has_value() && this->swing_horizontal_id_.has_value()) { traits.set_supported_swing_modes({climate::CLIMATE_SWING_OFF, climate::CLIMATE_SWING_BOTH, climate::CLIMATE_SWING_VERTICAL, climate::CLIMATE_SWING_HORIZONTAL}); } else if (this->swing_vertical_id_.has_value()) { traits.set_supported_swing_modes({climate::CLIMATE_SWING_OFF, climate::CLIMATE_SWING_VERTICAL}); } else if (this->swing_horizontal_id_.has_value()) { traits.set_supported_swing_modes({climate::CLIMATE_SWING_OFF, climate::CLIMATE_SWING_HORIZONTAL}); } if (fan_speed_id_) { if (fan_speed_low_value_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_LOW); if (fan_speed_medium_value_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_MEDIUM); if (fan_speed_middle_value_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_MIDDLE); if (fan_speed_high_value_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_HIGH); if (fan_speed_auto_value_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_AUTO); } return traits; } void TuyaClimate::dump_config() { LOG_CLIMATE("", "Tuya Climate", this); auto switch_dp_id = this->switch_id_; if (switch_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Switch has datapoint ID %u", *switch_dp_id); } auto active_state_dp_id = this->active_state_id_; if (active_state_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Active state has datapoint ID %u", *active_state_dp_id); } auto target_temp_dp_id = this->target_temperature_id_; if (target_temp_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Target Temperature has datapoint ID %u", *target_temp_dp_id); } auto current_temp_dp_id = this->current_temperature_id_; if (current_temp_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Current Temperature has datapoint ID %u", *current_temp_dp_id); } LOG_PIN(" Heating State Pin: ", this->heating_state_pin_); LOG_PIN(" Cooling State Pin: ", this->cooling_state_pin_); auto eco_dp_id = this->eco_id_; if (eco_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Eco has datapoint ID %u", *eco_dp_id); } auto sleep_dp_id = this->sleep_id_; if (sleep_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Sleep has datapoint ID %u", *sleep_dp_id); } auto swing_vert_dp_id = this->swing_vertical_id_; if (swing_vert_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Swing Vertical has datapoint ID %u", *swing_vert_dp_id); } auto swing_horiz_dp_id = this->swing_horizontal_id_; if (swing_horiz_dp_id.has_value()) { ESP_LOGCONFIG(TAG, " Swing Horizontal has datapoint ID %u", *swing_horiz_dp_id); } } void TuyaClimate::compute_preset_() { if (this->eco_) { this->preset = climate::CLIMATE_PRESET_ECO; } else if (this->sleep_) { this->preset = climate::CLIMATE_PRESET_SLEEP; } else { this->preset = climate::CLIMATE_PRESET_NONE; } } void TuyaClimate::compute_swingmode_() { if (this->swing_vertical_ && this->swing_horizontal_) { this->swing_mode = climate::CLIMATE_SWING_BOTH; } else if (this->swing_vertical_) { this->swing_mode = climate::CLIMATE_SWING_VERTICAL; } else if (this->swing_horizontal_) { this->swing_mode = climate::CLIMATE_SWING_HORIZONTAL; } else { this->swing_mode = climate::CLIMATE_SWING_OFF; } } void TuyaClimate::compute_fanmode_() { if (this->fan_speed_id_.has_value()) { // Use state from MCU datapoint if (this->fan_speed_auto_value_.has_value() && this->fan_state_ == this->fan_speed_auto_value_) { this->fan_mode = climate::CLIMATE_FAN_AUTO; } else if (this->fan_speed_high_value_.has_value() && this->fan_state_ == this->fan_speed_high_value_) { this->fan_mode = climate::CLIMATE_FAN_HIGH; } else if (this->fan_speed_medium_value_.has_value() && this->fan_state_ == this->fan_speed_medium_value_) { this->fan_mode = climate::CLIMATE_FAN_MEDIUM; } else if (this->fan_speed_middle_value_.has_value() && this->fan_state_ == this->fan_speed_middle_value_) { this->fan_mode = climate::CLIMATE_FAN_MIDDLE; } else if (this->fan_speed_low_value_.has_value() && this->fan_state_ == this->fan_speed_low_value_) { this->fan_mode = climate::CLIMATE_FAN_LOW; } } } void TuyaClimate::compute_target_temperature_() { if (this->eco_ && this->eco_temperature_.has_value()) { this->target_temperature = *this->eco_temperature_; } else { this->target_temperature = this->manual_temperature_; } } void TuyaClimate::compute_state_() { if (std::isnan(this->current_temperature) || std::isnan(this->target_temperature)) { // if any control parameters are nan, go to OFF action (not IDLE!) this->switch_to_action_(climate::CLIMATE_ACTION_OFF); return; } if (this->mode == climate::CLIMATE_MODE_OFF) { this->switch_to_action_(climate::CLIMATE_ACTION_OFF); return; } climate::ClimateAction target_action = climate::CLIMATE_ACTION_IDLE; if (this->heating_state_pin_ != nullptr || this->cooling_state_pin_ != nullptr) { // Use state from input pins if (this->heating_state_) { target_action = climate::CLIMATE_ACTION_HEATING; this->mode = climate::CLIMATE_MODE_HEAT; } else if (this->cooling_state_) { target_action = climate::CLIMATE_ACTION_COOLING; this->mode = climate::CLIMATE_MODE_COOL; } if (this->active_state_id_.has_value()) { // Both are available, use MCU datapoint as mode if (this->supports_heat_ && this->active_state_heating_value_.has_value() && this->active_state_ == this->active_state_heating_value_) { this->mode = climate::CLIMATE_MODE_HEAT; } else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() && this->active_state_ == this->active_state_cooling_value_) { this->mode = climate::CLIMATE_MODE_COOL; } else if (this->active_state_drying_value_.has_value() && this->active_state_ == this->active_state_drying_value_) { this->mode = climate::CLIMATE_MODE_DRY; } else if (this->active_state_fanonly_value_.has_value() && this->active_state_ == this->active_state_fanonly_value_) { this->mode = climate::CLIMATE_MODE_FAN_ONLY; } } } else if (this->active_state_id_.has_value()) { // Use state from MCU datapoint if (this->supports_heat_ && this->active_state_heating_value_.has_value() && this->active_state_ == this->active_state_heating_value_) { target_action = climate::CLIMATE_ACTION_HEATING; this->mode = climate::CLIMATE_MODE_HEAT; } else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() && this->active_state_ == this->active_state_cooling_value_) { target_action = climate::CLIMATE_ACTION_COOLING; this->mode = climate::CLIMATE_MODE_COOL; } else if (this->active_state_drying_value_.has_value() && this->active_state_ == this->active_state_drying_value_) { target_action = climate::CLIMATE_ACTION_DRYING; this->mode = climate::CLIMATE_MODE_DRY; } else if (this->active_state_fanonly_value_.has_value() && this->active_state_ == this->active_state_fanonly_value_) { target_action = climate::CLIMATE_ACTION_FAN; this->mode = climate::CLIMATE_MODE_FAN_ONLY; } } else { // Fallback to active state calc based on temp and hysteresis const float temp_diff = this->target_temperature - this->current_temperature; if (std::abs(temp_diff) > this->hysteresis_) { if (this->supports_heat_ && temp_diff > 0) { target_action = climate::CLIMATE_ACTION_HEATING; this->mode = climate::CLIMATE_MODE_HEAT; } else if (this->supports_cool_ && temp_diff < 0) { target_action = climate::CLIMATE_ACTION_COOLING; this->mode = climate::CLIMATE_MODE_COOL; } } } this->switch_to_action_(target_action); } void TuyaClimate::switch_to_action_(climate::ClimateAction action) { // For now this just sets the current action but could include triggers later this->action = action; } } // namespace tuya } // namespace esphome