#include "template_text.h" #include "esphome/core/log.h" namespace esphome::template_ { static const char *const TAG = "template.text"; void TemplateText::setup() { if (this->f_.has_value()) return; if (this->pref_ == nullptr) { // No restore - use const char* directly, no heap allocation needed if (this->initial_value_ != nullptr && this->initial_value_[0] != '\0') { ESP_LOGD(TAG, "State from initial: %s", this->initial_value_); this->publish_state(this->initial_value_); } return; } // Need std::string for pref_->setup() to fill from flash std::string value{this->initial_value_ != nullptr ? this->initial_value_ : ""}; // For future hash migration: use migrate_entity_preference_() with: // old_key = get_preference_hash() + extra // new_key = get_preference_hash_v2() + extra // See: https://github.com/esphome/backlog/issues/85 #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wdeprecated-declarations" uint32_t key = this->get_preference_hash(); #pragma GCC diagnostic pop key += this->traits.get_min_length() << 2; key += this->traits.get_max_length() << 4; key += fnv1_hash(this->traits.get_pattern_c_str()) << 6; this->pref_->setup(key, value); if (!value.empty()) this->publish_state(value); } void TemplateText::update() { if (!this->f_.has_value()) return; auto val = this->f_(); if (val.has_value()) { this->publish_state(*val); } } void TemplateText::control(const std::string &value) { this->set_trigger_.trigger(value); if (this->optimistic_) this->publish_state(value); if (this->pref_) { if (!this->pref_->save(value)) { ESP_LOGW(TAG, "Text value too long to save"); } } } void TemplateText::dump_config() { LOG_TEXT("", "Template Text Input", this); ESP_LOGCONFIG(TAG, " Optimistic: %s", YESNO(this->optimistic_)); LOG_UPDATE_INTERVAL(this); } } // namespace esphome::template_