#pragma once #include "esphome/core/component.h" #include "esphome/components/sensor/sensor.h" namespace esphome { namespace homeassistant { class HomeassistantSensor : public sensor::Sensor, public Component { public: void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; } void set_attribute(const char *attribute) { this->attribute_ = attribute; } void setup() override; void dump_config() override; float get_setup_priority() const override; protected: const char *entity_id_{nullptr}; const char *attribute_{nullptr}; }; } // namespace homeassistant } // namespace esphome