[light] Use bitmask instead of std::set for color modes (#11348)

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J. Nick Koston authored and GitHub committed 2025-10-20 07:48:14 +13:00
1 parent a0922bc8b0
commit fdecda3d65
12 files changed
+308 -59

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@@ -191,11 +191,9 @@ void LightState::current_values_as_brightness(float *brightness) {
this->current_values.as_brightness(brightness, this->gamma_correct_);
}
void LightState::current_values_as_rgb(float *red, float *green, float *blue, bool color_interlock) {
auto traits = this->get_traits();
this->current_values.as_rgb(red, green, blue, this->gamma_correct_, false);
}
void LightState::current_values_as_rgbw(float *red, float *green, float *blue, float *white, bool color_interlock) {
auto traits = this->get_traits();
this->current_values.as_rgbw(red, green, blue, white, this->gamma_correct_, false);
}
void LightState::current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white,
@@ -209,7 +207,6 @@ void LightState::current_values_as_rgbct(float *red, float *green, float *blue,
white_brightness, this->gamma_correct_);
}
void LightState::current_values_as_cwww(float *cold_white, float *warm_white, bool constant_brightness) {
auto traits = this->get_traits();
this->current_values.as_cwww(cold_white, warm_white, this->gamma_correct_, constant_brightness);
}
void LightState::current_values_as_ct(float *color_temperature, float *white_brightness) {