[light] Return StringRef from LightEffect::get_name() and LightState::get_effect_name() (#13105)

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J. Nick Koston authored and GitHub committed 2026-01-11 17:52:39 -10:00
1 parent 23f9f70b71
commit f1b11b1855
13 files changed
+97 -36

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@@ -499,7 +499,7 @@ uint16_t APIConnection::try_send_light_state(EntityBase *entity, APIConnection *
resp.cold_white = values.get_cold_white();
resp.warm_white = values.get_warm_white();
if (light->supports_effects()) {
resp.effect = light->get_effect_name_ref();
resp.effect = light->get_effect_name();
}
return fill_and_encode_entity_state(light, resp, LightStateResponse::MESSAGE_TYPE, conn, remaining_size, is_single);
}
@@ -522,7 +522,8 @@ uint16_t APIConnection::try_send_light_info(EntityBase *entity, APIConnection *c
effects_list.init(light_effects.size() + 1);
effects_list.push_back("None");
for (auto *effect : light_effects) {
effects_list.push_back(effect->get_name());
// c_str() is safe as effect names are null-terminated strings from codegen
effects_list.push_back(effect->get_name().c_str());
}
}
msg.effects = &effects_list;