Keep Device Class in Flash. (#4639)
* Keep Device Class in Flash. * Remove blank line --------- Co-authored-by: Your Name <you@example.com>
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@@ -13,8 +13,5 @@ void Button::press() {
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}
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void Button::add_on_press_callback(std::function<void()> &&callback) { this->press_callback_.add(std::move(callback)); }
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void Button::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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std::string Button::get_device_class() { return this->device_class_; }
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} // namespace button
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} // namespace esphome
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