[runtime_image, online_image] Create runtime_image component to decode images (#10212)
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#include "image_decoder.h"
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#include "runtime_image.h"
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#include "esphome/core/log.h"
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#include <algorithm>
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#include <cmath>
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namespace esphome::runtime_image {
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static const char *const TAG = "image_decoder";
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bool ImageDecoder::set_size(int width, int height) {
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bool success = this->image_->resize(width, height) > 0;
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this->x_scale_ = static_cast<double>(this->image_->get_buffer_width()) / width;
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this->y_scale_ = static_cast<double>(this->image_->get_buffer_height()) / height;
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return success;
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}
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void ImageDecoder::draw(int x, int y, int w, int h, const Color &color) {
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auto width = std::min(this->image_->get_buffer_width(), static_cast<int>(std::ceil((x + w) * this->x_scale_)));
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auto height = std::min(this->image_->get_buffer_height(), static_cast<int>(std::ceil((y + h) * this->y_scale_)));
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for (int i = x * this->x_scale_; i < width; i++) {
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for (int j = y * this->y_scale_; j < height; j++) {
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this->image_->draw_pixel(i, j, color);
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}
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}
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}
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} // namespace esphome::runtime_image
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