[logger] Resolve thread name once and pass through logging chain (#13836)
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@@ -59,7 +59,7 @@ void TaskLogBuffer::release_message_main_loop(void *token) {
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last_processed_counter_ = message_counter_.load(std::memory_order_relaxed);
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}
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bool TaskLogBuffer::send_message_thread_safe(uint8_t level, const char *tag, uint16_t line, TaskHandle_t task_handle,
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bool TaskLogBuffer::send_message_thread_safe(uint8_t level, const char *tag, uint16_t line, const char *thread_name,
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const char *format, va_list args) {
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// First, calculate the exact length needed using a null buffer (no actual writing)
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va_list args_copy;
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@@ -95,7 +95,6 @@ bool TaskLogBuffer::send_message_thread_safe(uint8_t level, const char *tag, uin
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// Store the thread name now instead of waiting until main loop processing
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// This avoids crashes if the task completes or is deleted between when this message
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// is enqueued and when it's processed by the main loop
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const char *thread_name = pcTaskGetName(task_handle);
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if (thread_name != nullptr) {
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strncpy(msg->thread_name, thread_name, sizeof(msg->thread_name) - 1);
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msg->thread_name[sizeof(msg->thread_name) - 1] = '\0'; // Ensure null termination
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