[core] Inline feed_wdt hot path with out-of-line slow path (#15656)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -209,21 +209,27 @@ void Application::process_dump_config_() {
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this->dump_config_at_++;
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}
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void HOT Application::feed_wdt(uint32_t time) {
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static uint32_t last_feed = 0;
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// Use provided time if available, otherwise get current time
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uint32_t now = time ? time : millis();
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// Compare in milliseconds (3ms threshold)
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if (now - last_feed > 3) {
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arch_feed_wdt();
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last_feed = now;
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#ifdef USE_STATUS_LED
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if (status_led::global_status_led != nullptr) {
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status_led::global_status_led->call();
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}
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#endif
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void Application::feed_wdt() {
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// Cold entry: callers without a millis() timestamp in hand. Fetches the
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// time and takes the same rate-limit path as feed_wdt_with_time().
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uint32_t now = millis();
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if (now - this->last_wdt_feed_ > WDT_FEED_INTERVAL_MS) {
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this->feed_wdt_slow_(now);
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}
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}
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void HOT Application::feed_wdt_slow_(uint32_t time) {
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// Callers (both feed_wdt() and feed_wdt_with_time()) have already
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// confirmed the WDT_FEED_INTERVAL_MS rate limit was exceeded.
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arch_feed_wdt();
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this->last_wdt_feed_ = time;
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#ifdef USE_STATUS_LED
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if (status_led::global_status_led != nullptr) {
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status_led::global_status_led->call();
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}
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#endif
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}
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bool Application::any_component_has_status_flag_(uint8_t flag) const {
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// Walk all components (not just looping ones) so non-looping components'
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// status bits are respected. Only called from the slow-path clear helpers
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@@ -325,7 +331,7 @@ void Application::teardown_components(uint32_t timeout_ms) {
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while (pending_count > 0 && (now - start_time) < timeout_ms) {
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// Feed watchdog during teardown to prevent triggering
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this->feed_wdt(now);
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this->feed_wdt_with_time(now);
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// Process components and compact the array, keeping only those still pending
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size_t still_pending = 0;
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