Nextion upload and sensors (#1464)

Co-authored-by: Senex Crenshaw <senexcrenshaw@gmail.com>
This commit is contained in:
SenexCrenshawandSenex Crenshaw authored and Jesse Hills committed 2021-07-15 13:55:58 +12:00
1 parent f30b8f6b3c
commit 4dbf1c521e
30 files changed
+3295 -263

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#include "nextion_binarysensor.h"
#include "esphome/core/util.h"
#include "esphome/core/log.h"
namespace esphome {
namespace nextion {
static const char *const TAG = "nextion_binarysensor";
void NextionBinarySensor::process_bool(const std::string &variable_name, bool state) {
if (!this->nextion_->is_setup())
return;
if (this->variable_name_.empty()) // This is a touch component
return;
if (this->variable_name_ == variable_name) {
this->publish_state(state);
ESP_LOGD(TAG, "Processed binarysensor \"%s\" state %s", variable_name.c_str(), state ? "ON" : "OFF");
}
}
void NextionBinarySensor::process_touch(uint8_t page_id, uint8_t component_id, bool state) {
if (this->page_id_ == page_id && this->component_id_ == component_id) {
this->publish_state(state);
}
}
void NextionBinarySensor::update() {
if (!this->nextion_->is_setup())
return;
if (this->variable_name_.empty()) // This is a touch component
return;
this->nextion_->add_to_get_queue(this);
}
void NextionBinarySensor::set_state(bool state, bool publish, bool send_to_nextion) {
if (!this->nextion_->is_setup())
return;
if (this->component_id_ == 0) // This is a legacy touch component
return;
if (send_to_nextion) {
if (this->nextion_->is_sleeping() || !this->visible_) {
this->needs_to_send_update_ = true;
} else {
this->needs_to_send_update_ = false;
this->nextion_->add_no_result_to_queue_with_set(this, (int) state);
}
}
if (publish) {
this->publish_state(state);
} else {
this->state = state;
this->has_state_ = true;
}
this->update_component_settings();
ESP_LOGN(TAG, "Wrote state for sensor \"%s\" state %s", this->variable_name_.c_str(),
ONOFF(this->variable_name_.c_str()));
}
} // namespace nextion
} // namespace esphome