Reduce entity memory usage by eliminating field shadowing and bit-packing (#9076)

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J. Nick Koston authored and Jesse Hills committed 2025-06-16 10:07:01 +12:00
1 parent fb12e4e66a
commit 4787e22f61
25 files changed
+260 -87

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@@ -10,7 +10,7 @@ void Select::publish_state(const std::string &state) {
auto index = this->index_of(state);
const auto *name = this->get_name().c_str();
if (index.has_value()) {
this->has_state_ = true;
this->set_has_state(true);
this->state = state;
ESP_LOGD(TAG, "'%s': Sending state %s (index %zu)", name, state.c_str(), index.value());
this->state_callback_.call(state, index.value());