Migrate COLOR constants to Color class & disallow implicit conversions to Color (#2093)

Co-authored-by: Xo Wang <xo@geekshavefeelings.com>
This commit is contained in:
Oxan van LeeuwenandXo Wang authored and GitHub committed 2021-08-04 09:21:57 +12:00
1 parent 9fa19df2ff
commit 441d5bd44d
14 files changed
+51 -45

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@@ -461,7 +461,7 @@ bool Image::get_pixel(int x, int y) const {
}
Color Image::get_color_pixel(int x, int y) const {
if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return 0;
return Color::BLACK;
const uint32_t pos = (x + y * this->width_) * 3;
const uint32_t color32 = (pgm_read_byte(this->data_start_ + pos + 2) << 0) |
(pgm_read_byte(this->data_start_ + pos + 1) << 8) |
@@ -470,7 +470,7 @@ Color Image::get_color_pixel(int x, int y) const {
}
Color Image::get_grayscale_pixel(int x, int y) const {
if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return 0;
return Color::BLACK;
const uint32_t pos = (x + y * this->width_);
const uint8_t gray = pgm_read_byte(this->data_start_ + pos);
return Color(gray | gray << 8 | gray << 16 | gray << 24);
@@ -493,10 +493,10 @@ bool Animation::get_pixel(int x, int y) const {
}
Color Animation::get_color_pixel(int x, int y) const {
if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return 0;
return Color::BLACK;
const uint32_t frame_index = this->width_ * this->height_ * this->current_frame_;
if (frame_index >= this->width_ * this->height_ * this->animation_frame_count_)
return 0;
return Color::BLACK;
const uint32_t pos = (x + y * this->width_ + frame_index) * 3;
const uint32_t color32 = (pgm_read_byte(this->data_start_ + pos + 2) << 0) |
(pgm_read_byte(this->data_start_ + pos + 1) << 8) |
@@ -505,10 +505,10 @@ Color Animation::get_color_pixel(int x, int y) const {
}
Color Animation::get_grayscale_pixel(int x, int y) const {
if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return 0;
return Color::BLACK;
const uint32_t frame_index = this->width_ * this->height_ * this->current_frame_;
if (frame_index >= this->width_ * this->height_ * this->animation_frame_count_)
return 0;
return Color::BLACK;
const uint32_t pos = (x + y * this->width_ + frame_index);
const uint8_t gray = pgm_read_byte(this->data_start_ + pos);
return Color(gray | gray << 8 | gray << 16 | gray << 24);